I had my first run of the following yesterday
2 x Wild Fringer with HLC & Intelligence Agent
2 x Bandit
1st match
-------------
Echo with FCS, ACD, VI & Mara Jade
Soontir with PTL, Stealth & Hull
Interceptor (I forget which)
The initial approach saw the Interceptor (no focus) one shot a Bandit (focus) at range 1. A double HLC volley saw off the Interceptor.
Echo was being Echo and Soontir had got in behind everyone.
Then my opponent moved Soontir to range one of the Fringers rather than sit at range 2 with an evade token. Soontir died. A lesson learned there. 1 up for the turrets. Game over had this been a tournament match.
The rest of the game saw Echo destroy the other Bandit and whittle down a Fringer to 3 or 4 hull before finally falling to the turrets. It took a long time to get Echo but it had to happen eventually.
2nd match
--------------
Same Echo as before
2 x Shuttle with EU & Double Tactician. 1 had FCS
An error of judgement by my opponent resulted in a lovely range 3 exchange on the initial approach. 1 shuttle was down to 3 hull.
I then got my blocking hat on with a lovely 2 had left by a Bandit moving away from the shuttles towards Echo. Echo either had to bump the Bandit or decloak in the wrong direction. Meanwhile everyone else was sat at range 1. A shuttle died and a Fringer lost all shields.
It was this point that Intelligence Agent started to shine with the Fringers getting in the way quite wonderfully. Knowing Echo's move allowed the Fringers to block Echo denying actions and preventing a shot for a cloak. In the first game I'd planned on trying to block with the Bandits but the Fringers were so much better. I'd given up trying to get HLC shots off and instead blocked relying on the turrets.
Echo fell very quickly and that was game over.
Thoughts
-------------
This was the first time I'd flown the YT-2400 and it took a while to get used to the large ship. Towards the end I was getting the hang of it and I like it.
There are some very good options for denying actions. The enemy really doesn't want to get shot by the HLCs but then they also don't want to get in tight at range 1 as I'll always be shooting them and they won't always be shooting me.
I'll be playing this squadron again.