<waves hand> This is not the complete conversion you're looking for.
A friend was trying to port Dragon Age into Qin - The Warring States, and to keep with the feel of magic, he said, "If you cast a fireball, there will be fire, no questions about it. Spells don't fizzle. You may just have issues controlling the spell." He proceeded to more or less give up, but I thought of that one idea, and Edge came to mind. Despair was exactly a fit to his idea.
So it's just a rough concept in my head, but the cinematic nature of Edge would lend itself nicely to DA, I think. Albeit with spellcasting handled through regular rolls, not through the use of the Force die so accidentally lighting the inn on fire with your poorly aimed fireball is a thing.
It would sure outshine Green Ronin's DA RPG, which felt excessively gamey, and all of those special effects from their "Dragon Die" can be handled through Advantage and Threat.
Any thoughts on the matter? I feel like it could work, if you stayed true to the lore, not necessarily to the game mechanics (I.E. throw out the typical Warrior / Mage / Rogue crap). Anybody got any obvious reasons as to why it wouldn't work, that I'm just missing?