When I first got AoR I flipped through the specs...
my original thoughts as I remember them
pilot? meh-whatever I've already seen just with a different set of career skills from the career
gunner? why would I want to play a gunner when I could play a pilot?
driver? ok a pilot for ground, but space is cooler
etc.
Soldier: Commando? the ultimate meat shield, ok for melee, wish he had more grit and was a little better at ranged (just a point blank)
Soldier: Medic? ok that makes sense, a doctor option for AoR
Soldier: Sharpshooter? Holy ***** that's awsome, I gotta combine that with assassin, and it's a good complement to commando
Spy: infiltrator? I can't wait to play one except he doesn't have brawl or ranged light or indistinguishable, why can't it be a little more like Jason Bourne?
Spy: scout? meh, another repeat but I like the career skills a lot better
Spy: slicer? ditto
Recruit? Wow, this seems more like Jason Bourne than the spy:infiltrator, and I've posted very threads relating to Jason Bourne and how to build him (big fan of Jason Bourne)
Recently I tried creating Jason Bourne as I imagine his history was before the Bourne identity
Sharpshooter (brawl, and ranged light as starting skills, also 2 copies of deadly accuracy so I could apply them to brawl and ranged light)
Doctor (for pressure point, 3 grit, a toughness, and easy access to a dedication)
Commando to buff up survivability
Infiltrator (to become awesome at hand to hand, now that he can do hand to hand, and for soft spot, clever solution, jump up)
Saboteur (need to get stealth somehow and mechanics, and wow look at all that strain management, two toughnesses, hard headed [definitely fits bourne] and time to go)
build plan was awesome, playable at every stage, but ended up being a little under 1400 xp.
So now I'm going back and revisiting other classes, what synergizes well with the ones I already looked at, which could replace them,
And I've got two new WOWS!
Ace: gunner: 2 true aim (WOW), a grit, 2 durable, 2 enduring (WOW), 2 jury rigged (very nice, one for a gun and one for armor, would have rather had a tinkerer to add a hp to a repli-limb cybernetic arm so I can slap superior on it), 2 brace (not bad), a spare clip (I like not having to worry about ammo), heroic fortitude is nice (and I can save it for later after I get the dedication) and I only gotta go through a 5xp debilitating shot to get the 10 xp true aim (can skip a 15 and 20 and 5 xp talent pertaining to be a vehicle gunner which I'm not that interested in). That combos better with sharpshooter does than commando, seems more like Jason Bourne to me too. And look at those skills, better augmentation (Discipline, Gunnery, Resilience) to soldier sharpshooter than soldier commando (Resilience). And what if I started as a gunner, wow look at those career skills, it's comparable to a bounty hunter good.
The other new wow is
Commander:commodore, stay with me for a moment, just column 3. rapid reaction, grit, rapid reaction, grit, dedication
2 rapid reaction, 2 grit, and a dedication in a straight shot.
and astrogation, computers, knowledge(education), and knowledge(outer rim)