Organisations

By GM Hooly, in Star Wars: Edge of the Empire RPG

one of my instant thoughts on this is that you can use the ratings to see how organizations are doing in comparison to each other, without the pc's needing to be involved in about every fight. if two organizations go to war, i can make a hostility check with a opposed to the other and see whose winning. that said, some skills might be in order. this wouldn't be bonuses to the pc, but rather specilizations of the group AS A WHOLE. a slicer group would be at a distinct disadvantage in a shooting war against a swoop gang, but the swoop gang would be at one against the slicers if they are hacking into their accounts and stealing all their money.

Firstly, thanks for the feedback Miishelle. Let me tackle each point.

I Think There Should Be An Allegiance Line. For Example, A Gang Can Be Muscle For A Crime Lord, And Still Be Its Own Gang. we Saw This In One Of The Shadows Of The Empire Comics. A Swoop Gang Worked For Jabba. This could Also Show Who The Gang Owes Favors Too.

We may have to agree to disagree on this one. Allegiance doesn't need to given it own title, as gangs come and go from different crime lords and organisations all the time. This I think would be better suited to the "Description" as an organisation's allies are more a narrative element rather than being codified.

Secondly, I have issues with hostility and intellect. I think the way you have intellect now is more along the lines of hostility. How quick they are to react to something they learn just seems to fit better under there. Whereas Intelligence should represent the idea of how much the organization knows and its information gathering network. Under the system as is, an info brokerage group could have an intellect 5, being very info driven, and a hostility 2, not having that many weapons to bring to bear, but would sell any info they gather. Right away, instead of being able to wait until its worth more. Neither does it represent how good they are at their jobs.

This does raise a good point. Back to the drawing board a bit then.

This Is A Good Idea, And I Know A Lot Of Hard Work. I Thank You For This.

My pleasure

Anyone want me to have a crack at anything else? I've thoroughly enjoyed doing these rules.

These look pretty well thought out now. I'm going to plan on using them, though I'm also going to weigh them against the Saga organisation rules as well to see if there's any details I might want to incorporate. Even if not everyone uses these the exact same way, it's a great format for detailing organizations and comparing them to each other. Just changing a few of the stats can make an organization more interesting, instead of, for example, having every swoop gang be identical except for names. Maybe they have similar hostility and resources, but one as a much higher intellect because they have a slicer on board.

Exactly, and thank you. Glad you like the document.

Thank you for this great resource. I've been looking for something like this.