1 Aim Maneuver = (+1 Boost Die) or (+2 Setback Dice and targeted hit) or (+1 Pierce for personal scale weapon / +1 Breach for vehicle scale weapon)
2 Aim Maneuvers = (+2 Boost Die) or (+1 Setback Dice and targeted hit) or (+2 Pierce for personal scale weapon / +2 Breach for vehicle scale weapon)
What do you think?
Any ideas for additional alternative effects?
Edited by LukeZZ