New Dark Heresy Designer Diary: Radical Visions, Part 1

By FFG Ross Watson, in Dark Heresy

Hehe, if the thought was to include rules for penal legionnaires and mutants as PC characters then I regret to inform everyone that there are already such characters in my Inquisitors Acolyte cell. Lets just say that he went radical waaay sooner than the sourcebook for it came out. gran_risa.gif

Anyway, as always I look forward to new sourcebooks for DH, as long as they are thick and not to expensive (no one wants a repetition of Tattered Fates! Whose slimness was only surpassed by the high price)

Looks very promising!!!

I am so glad to see you guys continuing the trend of producing original artwork instead of re-using the same GW illustrations that have been recycled for so long.

And of course.. can't wait to get my hands on the book.

Although I am definitely never had even the slightest idea of doing any Radicalism for my campaigns (other than enemies), I think I'd at least get the book for it's shiny appeal and artwork.

That is some wonderful artwork right there.

Yep sure does look good... in a PC-corrupting way ;)

I am not impressed. Not that the art isn't impressive, 'cause it is... but I don't buy gaming books for the art. All that spiffy full color art just drives the price up and it isn't necessary. I want good background, solid rules and useful ideas not pretty (grotesque but very well drawn) pictures.

LuciusT said:

I am not impressed. Not that the art isn't impressive, 'cause it is... but I don't buy gaming books for the art. All that spiffy full color art just drives the price up and it isn't necessary. I want good background, solid rules and useful ideas not pretty (grotesque but very well drawn) pictures.

I would actually prefer all of the above.

I totally feel you on the price front, but I think the art in 40k is fairly important. It's a rather alien setting and the imagery gives my brain something to grab a hold of when taking it all in. It is also especially helpful when i need to conjure up an on the fly description in the game. I only wish there were less iconic 40k "bad-assed" styled art and more crowd scenes, day in the life paintings, and what not.

When it comes to game books, I'd rather pay more for great art then less for a book with cut-rate art. Nothing ruins a gaming book faster for me then some great, grand description of some beasty or character only to have it accompanied by a black and white line drawing that looked like it was done by a bored 10 year old during math class. When that character / location / situation comes up in game, the terrible image will be all I would be able to think of and guess how my description of said thing will end up going. I'm not overly fond of no art either. It's okay for some settings, but one such as 40k screams for grand visualizations. Heck, it's the images that first sold me on the setting way back in '90 and it's still the art that makes the setting in my opinion.

Good to see there's more original works coming out :-)

I disagree with you; I think good art is as vital as the text background and rules. Take the mutant picture, or the chaos warrior, or (especially) the twisted noble; none of those could ever be conveyed to me adequately in writing alone.

I think the Radical's Handbook will be of use to GMs as well. My Acolyte Cell (Exterminatus) is not terribly radical. But the Isstvaanian Inquisitrix they keep running into is very Radical Indeed. She's currently hunting for something called the Talisman of Vaul, whatever that is. When she gets it, she's going to test the Calixis Sector big time and make the whole of Segmentum Obscurus shake with fear.

She has employed Orks, Arco-flagellants, a small part of a large Genestealer Cult and I don't remember what else... oh yeah... some forbidden process called the Malconid Progression to harrass my PCs.

This will only make matters worse.

Interesting, the picture of the Malatek Stalker is particularly cool looking.

Yep-Yep. Cool pictures and stuff.

But I am not looking for Art work book but for rpg-stuff. Hopefully, "the meat" got the same lovely attention.