Because the year is allready almost over and we allready had some really good times with our Core sets and now are experimenting with our first ever Warpack: The Howl of Blackmane I decided to put my "Tournament Competative" decks here.
Hope you like them, comments are always welcome as Im looking for improvement. I know I've made many mistakes in the past allready and still am uncertain at times considering rules and cards to include into my decks. Nontheless, here we go:
Captain Cato Sicarus:
- 2x 10th Company Scout
- 3x Blood Angels Veterans
- 3x Daring Assault Squad
- 3x Eager Recruit
- 3x Earth Caste Technician
- 3x Honored Librarian
- 4x Sicarius's Chosen
- 3x Tactical Squad Cardinis
- 3x Vash'ya Trailblazer
- 2x Veteran Brother Maxos
- 3x Void Pirate
- 3x Ion Rifle
- 2x Iron Halo
- 3x Promotion
- 1x Tallassarian Tempest Blade
- 3x Drop Pod Assault
- 3x Indomitable
- 2x The Fury of Sicarius
- 1x Cato's Stronghold
This deck is build specific for the midgame and relies on card/resource advantage to win the game. So
far I can say this deck has never dissapointed me and is one of the most solid decks I currently play with. The number of Iron Halo, Ion Rifle, Exterminatus and Indomitable is the most likely to change overtime but again this has been a very worthy deck.
Commander Shadowsun:
- 2x 10th Company Scout
- 2x Daring Assault Squad
- 3x Eager Recruit
- 3x Earth Caste Technician
- 3x Fire Warrior Elite
- 2x Fireblade Kais'Vre
- 3x Gun Drones
- 3x Recon Drone
- 4x Shadowsun's Stealth Cadre
- 3x Tactical Squad Cardinis
- 3x Vash'ya Trailblazer
- 3x Vior'la Marksman
- 3x Void Pirate
- 1x Command-link Drone
- 3x Ion Rifle
- 3x Promotion
- 3x Repulsor Impact Field
- 2x Squadron Redeployment
- 1x Communications Relay
Comparable to the Sicarus deck, this deck aims to win in card/resource advantage. The great thing about this deck is that it offers some great mobility and overtime card advantage.
Ragnar Blackmane:
Army (32)
- 2x 10th Company Scout
- 4x Blackmane Sentinel
- 3x Blood Angels Veterans
- 3x Daring Assault Squad
- 3x Eager Recruit
- 3x Earth Caste Technician
- 3x Honored Librarian
- 3x Tactical Squad Cardinis
- 3x Vash'ya Trailblazer
- 2x Veteran Brother Maxos
- 3x Void Pirate
- 1x Frostfang
- 3x Ion Rifle
- 2x Iron Halo
- 3x Promotion
- 2x Blackmane's Hunt
- 3x Drop Pod Assault
- 3x Indomitable
- 1x Ragnar's Warcamp
This deck very much plays like a really nice mix of Cato and Shadowsun. The deck is more aggressive as the both of them but as a result can really be devastating in the lategame without relying on bigger units. The biggest difference between him and his Ultra Marine brother is how the midgame is played who in the case of Cato often plays a much bigger game.
Zarathur, High Sorcerer:
Army (28)
- 2x Burna Boyz
- 3x Chaos Fanatics
- 2x Khorne Berzerker
- 3x Ravenous Flesh Hounds
- 3x Shoota Mob
- 3x Splintered Path Acolyte
- 3x Vicious Bloodletter
- 3x Void Pirate
- 2x Xavaes Split-Tongue
- 4x Zarathur's Flamers
- 3x Dire Mutation
- 1x Mark of Chaos
- 2x Infernal Gateway
- 3x Promise of Glory
- 3x Snotling Attack
- 3x Tzeentch's Firestorm
- 3x Warpstorm
- 3x Ork Kannon
- 1x Shrine of Warpflame
As oppossed to the Cato/Shadowsun and Ragnar decks this deck aims to be dominating the battles early on. So far this version of the Chaos faction deck has given me the most wins. The Burna Boyz are often switched for a single Soul Grinder and Fortress of Madness when facing Space Marines or Tau. Apart from that the deck is able to hit hard and hopefully keeps doing this until the game is won. I can only say newer players should give the Flesh Hounds a go over the Possessed.
Eldorath Starbane:
Army (26)
- 3x Altansar Rangers
- 3x Biel-Tan Guardians
- 3x Earth Caste Technician
- 3x Iyanden Wraithguard
- 4x Starbane's Council
- 3x Vash'ya Trailblazer
- 3x Void Pirate
- 1x Wailing Wraithfighter
- 3x Wildrider Squadron
- 3x Banshee Power Sword
- 3x Ion Rifle
- 1x Mobility
- 2x Promotion
- 3x Doom
- 2x Foresight
- 3x Gift of Isha
- 3x Nullify
- 3x Superiority
- 1x Alaitoc Shrine
Eldorath is the last deck I played and can call competative enough. It plays one of the best control games but is still quite vunerable to the almost perfect midgame deck Sicarius brings.
As soon as I've got comfortable with my Packmaster Kith build I'll be showing that one aswell. Both Nazdreg and Straken so far have not impressed me all to much. If people would want to see my builds for them nontheless, feel free to ask.
Cheers,
Killax