does accuracy corrector cancel evade dice too?

By tintip, in X-Wing Rules Questions

just curious since the card says to cancel ALL dice results not just attack dice results. This was never an issue with Ion attacks since if it hit it would only ever do 1 damage, but now the wording appears to be more important.

I think all dice includes evade dice, otherwise they would have just said attack dice

opinions?

It says "you may cancel all of your dice results". Your dice wouldn't include the defense dice.

I was looking at the way it was written on (yet another)'s site looks like they have it written wrong

I grabbed the text from the X-Wing Wiki.

It's always a bit tricky trying to discuss rules for unreleased cards, because the text they have for the preview images isn't final.

For example Fleet Officer says "within range 1-2" on the preview images but the card itself says "at range 1-2" which are two completely different things.

Yet the various ship building sites all use the preview text, and that may not be accurate.

It's possible that at one point it did say "cancel all dice" but I don't think there's any way that's what they actually intended. Consider that means you do 2 damage every turn no matter what, to any ship in the game. Even a cloaked Phantom at range 3 behind an asteroid would take 2 damage every time. That's a pretty killer upgrade for 2 points. :)

You would be using accuracy corrector during the "attacker modifies attack dice" step, which is before the defender rolls dice anyway...

Good point :)

You would be using accuracy corrector during the "attacker modifies attack dice" step, which is before the defender rolls dice anyway...

You might at least mention that there is a fair bit of ongoing disagreement here.

You would be using accuracy corrector during the "attacker modifies attack dice" step, which is before the defender rolls dice anyway...

You might at least mention that there is a fair bit of ongoing disagreement here.

Oh god, not this again... Your only basis for any argument here is a misunderstanding of the last sentence of Cancelling Dice. That's all it is. A misinterpretation on your part. I will not dignify this by making any mention of this.

By all means, if an FAQ entry comes out and proves me wrong message me a giant "I told you so". It's not going to happen.

Oh god, not this again...

Regardless of when the dice get canceled. You still can't cancel the defense dice. So please, keep the discussion on topic.

Oh god, not this again... Your only basis for any argument here is a misunderstanding of the last sentence of Cancelling Dice. That's all it is. A misinterpretation on your part. I will not dignify this by making any mention of this.

<sigh>

No, it's not a misunderstanding. You're trying to read "at" as "by", which is not what it says, nor what common grammar says the use of it is. It's certainly possible that FFG will rule it otherwise, but your interpretation of it is poor, at best, and you've never really been able to back it up. It usually comes down to exactly this - you declare yourself right and storm off because people aren't convinced and you're tired of arguing with them. Actually offering anything else to support your position is never in the cards, and actually acknowledging that it might be unclear is simply beyond the pale.

But regardless, there are a large number of people who disagree with you. I believe, in fact, that you're the minority on this one. There are plenty of things I'm quite sure I'm right on, and will say so during discussion. But when I point those things out to people, I try very hard to qualify it by explaining that there are others who disagree, and I'll usually even explain the other side of it. That's simple honesty.

Correct me if I'm wrong, but it seems like sensor jammer would be a good counter to accuracy corrector since you can't change the hit switched to a focus I believe. You would need to hope for a good natural roll or have to use focus on offense instead of defense like you'd normally prefer.

No.

Sensor Jammer would happen in the Defenders modify dice step, so you'd change a <hit> to <focus> and then accuracy corrector would cancel all dice and replace them with two <hit> results.

Defender modifies attack dice first.

Edited by VanorDM

No.

Sensor Jammer would happen in the Defenders modify dice step, so you'd change a <hit> to <focus> and then accuracy corrector would cancel all dice and replace them with two <hit> results.

Defender modifies attack dice first.

And this works the same regardless of which timing actually ends up being the correct one. Whether the attacker modifies during his step, or the compare step, there's no window between those two for the defender to do anything to them. There's not even a knowledge gap because there's no cost to the corrector, so you know the attacker will use it to improve his roll if it will do so.

Which is why I find Capnhalfbeard's frothiness on this issue so confusing. It's an interesting academic point, but as near as I've been able to figure it has pretty much zero practical impact. It really isn't worthy of the level of nastiness coming from him. But I do seem to be saying that a lot lately :(

It's an interesting academic point, but as near as I've been able to figure it has pretty much zero practical impact.

I don't see the point either myself.

If you have to use AC in the Attacker Modifies Attack Dice step, then nothing changes the two <hits> either way. If you can wait until the very end of the attack phase, after the defender has used any focus or evades...

It's still pretty much the same thing. I'm not sure I can even see an advantage at that point.

If you used AC on a 3+ dice attack, the only way I could see there being any reason to use AC is if you rolled 1 <hit> and zero <crit>. Even if you rolled 2 <hit>s why use it?

If the defender rolls 2 <evades> 1 <focus> the only reason to use the focus is if you had 3+ hit/crit results. If you got that, you wouldn't use AC because the two <evades> still beat it.

I'm trying to think of some situation in which you would gain any advantage at all of waiting until the end of the attack phase to use AC, and I'm not coming up with anything.

I haven't been able to come up with anything either. The defender will know that the attack will end with at least two hits, and act accordingly. So at least for now, zero difference.

That doesn't mean that there won't be at some point - some defender card that depended on the number of hits... but for now, I've got nothing.

Correct me if I'm wrong, but it seems like sensor jammer would be a good counter to accuracy corrector since you can't change the hit switched to a focus I believe. You would need to hope for a good natural roll or have to use focus on offense instead of defense like you'd normally prefer.

No.

Sensor Jammer would happen in the Defenders modify dice step, so you'd change a <hit> to <focus> and then accuracy corrector would cancel all dice and replace them with two <hit> results.

Defender modifies attack dice first.

Well, Sensor Jammer is powerless vs Accuracy Corrector, but not for timing reasons.

It's because Accuracy corrector ADDS two [hit] results. And added results cannot be modified. Only cancelled.

So even in hypotethical event that somehow Senjor Jammer had a window to act upon the Accuracy Corrector hits, the only thing it could change would be rolled (physical) dice, the added results are unmodifiable.

Don't believe that is true. Sensor jammer doesn't put any qualifications on where the result comes from, just says to change a boom result to an eye result. No reason you couldn't do that if you actually had a window in which to do it.

Jehan is right - it's not anything with Sensor Jammer, it comes from the new(ish) FAQ entry for Dice Results:

Results that are added are treated as dice results that can only be canceled (they cannot be modified or rerolled).

AC itself says the dice cannot be modified again. Those two White-Attack03.png stand, no matter what.

accuracy-corrector.png