Ok here's a fun list I put together and got to try out in a couple casual games.
Oicunn:
Isard
Mara Jade
Fleet Officer
Dauntless
Anti Pursuit Lasers
Intimidation
Yorr:
Engine Upgrade
Heavy Laser Cannon
Rebel Captive
Fire Control System
Tactician
100 points
I wasn't sure how well it was going to work, but it ended up working wonderfully for me.
Granted it was just some casual games and this list probably wouldn't go far in a tournament, but these two ships synergized surprisingly well.
Oicunn moves first, activates fleet officer and gives a focus to himself and Yorr. Yorr takes the stress, then moves a green manever to remove the stress. Then he's free to boost, target lock, or take a second focus, and no one's stressed! Same combo works for using the Dauntless title.
It turned out to actually be pretty easy to get oicunn to ram people.
I played to games and both of my ships survived both of them.

Then this happened. Poor dutch. He had 0 agility because of intimidation. Yorr had a focus and a lock on him. Blew him away with HLC.
This is a list I'll probably be trying again with maybe a few tweaks. Anti Pursuit Lasers didn't do much.
