Missed the good discussions...

By heychadwick, in X-Wing

So, the family has been sick and then I've been sick. I troll the forums bored at work for a week or two just looking for anything interesting to kill the time. I get sick and don't come here for a few days and they drop this bomb about the Tie Advanced and Imperial Raider!

These look so dang cool!

OK...so I missed all the useful threads that blasted past. I come here looking for interesting discussion and all that's left are whiny threads?!?!?!? Dang, the interwebs move fast!

You know, one could call this a whiny thread, too. I want to change that, though. So, I missed a few things. Can anyone see the stats for the Imperial Raider? Did someone say that one of the new Tie Advanced Pilots was leaked? Can someone give me the skinny?

I can't help but think that a generic Tie Advanced with Auto Correcter will be pretty cool. It's cheaper by a point. You don't need the TL or Focus action. You can sit at medium to long range and just evade every turn. This will punch out a consistent 2 hits a turn, which is important. Fat Han works well against one ship, but after that, he's vulnerable. With a couple of these guys to fire after your heavy hitters, I can see this damage starting to rack up. Also, with 3 green dice and 2 shield, I can see it living pretty long, as well. This is especially true if you are giving him an evade every turn.

The benefits for Mareek Steele are obvious. He's going to get some time on the table now. I'm going to have fun with him.

What about Darth Vader? I know it will be better to give him the Adv. Targeting Computer for the extra crit, but I'm having a hard time visualizing the effect. Once he gets the TL on, he can Focus and.....whatever else a turn. Barrel Roll.....Evade.....whatever he needs to. Maybe Engine Upgrade will be even better on him now? He will get to use his Focus each shot and then get a free critical. Not bad at all. Still will be hard to not use the TL. I can see firing and rolling 2 blanks that I might just want to use it.

OH, and did we learn anything about the Raider? Any stats? Anything else?

Edited by heychadwick

One point you may have noticed is that the new TIE-A's goodies come in a four pack, so if you only buy one Raider you get the cards to run Vader and a trio of regular TIE-A's.

Also most of us are certain that the Gozanti is still coming as the Transport equivalent for the second Imperial Huge ship.

:)

http://community.fantasyflightgames.com/index.php?/topic/129547-raider-upgrade-card-identification/

This will help. It is a breakdown of all the cards that were identified from the photo spread.

It has been discussed that Vader will be able to use the Tie/X1 title even thought his ship is the Tie Advanced x 1 and not a Tie Advanced as the title card states. He does use a Tie Advanced dial, which he would not be able to use if he were held to the Tie Advanced x 1 that his pilot card says he is.

Some creative peoples have been able to file hack and pull up Ion Cannon Battery for the Raider.

http://community.fantasyflightgames.com/index.php?/topic/129453-i-am-genius-stroke-my-ego/

That should help get the discussion going for ya Chady.

What about Darth Vader? I know it will be better to give him the Adv. Targeting Computer for the extra crit, but I'm having a hard time visualizing the effect. Once he gets the TL on, he can Focus and.....whatever else a turn. Barrel Roll.....Evade.....whatever he needs to. Maybe Engine Upgrade will be even better on him now? He will get to use his Focus each shot and then get a free critical. Not bad at all. Still will be hard to not use the TL. I can see firing and rolling 2 blanks that I might just want to use it.

I disagree, Accuracy Corrector is better. Vader rolls to see if he can get 1 or 2 crits. If he doesn't cancel the dice for the automatic 2 hits. ATC doesn't ensure that and it wastes 1 action (must be a TL).

No way I would take ATC over AC.

What about Darth Vader? I know it will be better to give him the Adv. Targeting Computer for the extra crit, but I'm having a hard time visualizing the effect. Once he gets the TL on, he can Focus and.....whatever else a turn. Barrel Roll.....Evade.....whatever he needs to. Maybe Engine Upgrade will be even better on him now? He will get to use his Focus each shot and then get a free critical. Not bad at all. Still will be hard to not use the TL. I can see firing and rolling 2 blanks that I might just want to use it.

I disagree, Accuracy Corrector is better. Vader rolls to see if he can get 1 or 2 crits. If he doesn't cancel the dice for the automatic 2 hits. ATC doesn't ensure that and it wastes 1 action (must be a TL).

No way I would take ATC over AC.

You are far more likely to squeeze out more damage from Vader with ATC's guaranteed crit and two actions than AC, especially since ATC's effect persists as long as the TL is maintained.

It's probably the most efficient way to use him since shelling out 29+ points for just 2 hits a turn isn't a super great deal.

AC generics, however, will be beastly. 21 points for auto-2 damage complete with evade is a bulky and efficient and rng independent ship.

What about Darth Vader? I know it will be better to give him the Adv. Targeting Computer for the extra crit, but I'm having a hard time visualizing the effect. Once he gets the TL on, he can Focus and.....whatever else a turn. Barrel Roll.....Evade.....whatever he needs to. Maybe Engine Upgrade will be even better on him now? He will get to use his Focus each shot and then get a free critical. Not bad at all. Still will be hard to not use the TL. I can see firing and rolling 2 blanks that I might just want to use it.

I disagree, Accuracy Corrector is better. Vader rolls to see if he can get 1 or 2 crits. If he doesn't cancel the dice for the automatic 2 hits. ATC doesn't ensure that and it wastes 1 action (must be a TL).

No way I would take ATC over AC.

You are far more likely to squeeze out more damage from Vader with ATC's guaranteed crit and two actions than AC, especially since ATC's effect persists as long as the TL is maintained.

It's probably the most efficient way to use him since shelling out 29+ points for just 2 hits a turn isn't a super great deal.

AC generics, however, will be beastly. 21 points for auto-2 damage complete with evade is a bulky and efficient and rng independent ship.

It's the same 2 hits at most you'll get from ATC, except ATC doesn't guarantee 2 hits.

Here is some of the back-of-the-napkin damage outcomes with ATC:

  • No hits, TL, no hits
  • No hits, TL, 1 hit
  • No hits, TL, 2 hits
  • No hits, TL, 1 crit
  • No hits, TL, 1 hit 1 crit
  • No hits, TL, 2 crits
  • 1 hit, TL results
  • 1 hit turned to 1 crit
  • 1 hit turned to 1 crit, TL results
  • 1 crit
  • 1 hit and 1 crit, turned into 2 crits
  • 1 crit, TL results
  • 2 hits, TL results
  • 2 hits, 1 turned to crit
  • 2 crits (only a moron would TL that)

There are 6 outcomes (discounting TL results where it may not make sense) that only dish out 1 or less damage. This also requires the TL action, so Vader only really gets 1 action, which will likely be focus.

Let's compare to AC:

  • No hits turned into 2 hits
  • 1 hit turned into 2 hits
  • 1 crit
  • 1 crit turned into 2 hits
  • 1 hit and 1 crit
  • 2 hits
  • 2 crits

That's like a built-in Howlrunner! Every one of those outcomes is at least 2 hits and possibly a crit. In fact, you only roll the dice to see if you get a crit. No matter what, you will always get at least 2 hits and Vader gets his original 2 actions. He can use those actions to barrel roll, evade, boost (if EU), focus, whatever.

I guess I should run the complete math and see if it is statistically better or not.

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

ATC trumps AC in my book.. possible 3 instead of 2 is always gonna be better.. and I'm a mathwing nonbeliever so those numbers won't sway me either.. dice prove math wrong EVERY day.. and in every game..

Named pilots with EPTs and ATC will be better..

Look at a Vader with predator and ATC.. drop a focus and get a reroll.. pretty good odds if you ask me.. I know, "dont tell me the odds... "

Just gonna be sweet to see thatnwork.. which I will be testing the next few weeks..

Vader, Stele, and a Tempest or maybe a Storm squad.. migh be tourney worthy.. we'll see

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

You dont spend the TL so it's there every turn.. Vader gets a focus and another action except the first turn tracking a target.

Also, if he has to aquire a new target .. with predator and a focus he should be ripping his target apart..

It depends on what you are against. If you are up against low agility targets, i'll take the 2 hits per turn. But sometimes to punch through defenses you need the chance to do the extra hit. And you are also not factoring in that the extra hit is a crit. Crits can be game changing.

It's the same 2 hits at most you'll get from ATC, except ATC doesn't guarantee 2 hits.

Here is some of the back-of-the-napkin damage outcomes with ATC:

  • No hits, TL, no hits
  • No hits, TL, 1 hit
  • No hits, TL, 2 hits
  • No hits, TL, 1 crit
  • No hits, TL, 1 hit 1 crit
  • No hits, TL, 2 crits
  • 1 hit, TL results
  • 1 hit turned to 1 crit
  • 1 hit turned to 1 crit, TL results
  • 1 crit
  • 1 hit and 1 crit, turned into 2 crits
  • 1 crit, TL results
  • 2 hits, TL results
  • 2 hits, 1 turned to crit
  • 2 crits (only a moron would TL that)

There are 6 outcomes (discounting TL results where it may not make sense) that only dish out 1 or less damage. This also requires the TL action, so Vader only really gets 1 action, which will likely be focus.

Let's compare to AC:

  • No hits turned into 2 hits
  • 1 hit turned into 2 hits
  • 1 crit
  • 1 crit turned into 2 hits
  • 1 hit and 1 crit
  • 2 hits
  • 2 crits

That's like a built-in Howlrunner! Every one of those outcomes is at least 2 hits and possibly a crit. In fact, you only roll the dice to see if you get a crit. No matter what, you will always get at least 2 hits and Vader gets his original 2 actions. He can use those actions to barrel roll, evade, boost (if EU), focus, whatever.

I guess I should run the complete math and see if it is statistically better or not.

It seems like you think ATC spends a target lock to turn one of the dice into a crit... It actually lets you add a crit result if you have and do NOT spend a TL.

The outcomes would be

Using ATC (meaning have TL but don't spend it)

no hits->1 crit

1 hit->1 hit, 1crit

2hits->2 hits, 1 crit

1 hit, 1 crit-> 1hit, 2 crits

2 crits-> 3crits

The only one thats worse that AC is if you get no hits on your attack dice, and its still at least 1 crit or a reroll.

Edited by Mirrimon

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

You dont spend the TL so it's there every turn.. Vader gets a focus and another action except the first turn tracking a target.

Also, if he has to aquire a new target .. with predator and a focus he should be ripping his target apart..

With Predator, the chance of AC being better (ie the chance that he rolls no hits and so only has the one crit from ATC) drops to 1.5%.

ETA: Lone Wolf or Predator Vader has an 89% chance of getting three hits.

Edited by Two_Hands

It depends on what you are against. If you are up against low agility targets, i'll take the 2 hits per turn. But sometimes to punch through defenses you need the chance to do the extra hit. And you are also not factoring in that the extra hit is a crit. Crits can be game changing.

Sorry, there is never a reason not to take this combo title plus ATC is the best.. I wil be using it and adding predator to the mix, or outmaneuver..

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

You dont spend the TL so it's there every turn.. Vader gets a focus and another action except the first turn tracking a target.

Also, if he has to aquire a new target .. with predator and a focus he should be ripping his target apart..

I realise that, but he has no other actions which can boost his hit % so it's irrelevant for this calculation.

With Predator, the chance of AC being better (ie the chance that he rolls no hits and so only has the one crit from ATC) drops to 1.5%.

Maths doesn't help your argument.. I dont think they mean squat... because your dice will prove you wrong every day..

AC would have been the go to if ATC didn't exist.. it's that simple...

MajorJuggler has updated his gigantic mathwing post with the fix:

http://community.fantasyflightgames.com/index.php?/topic/128417-mathwing-comprehensive-ship-jousting-values-and-more/

Basically, the generic pilots seem best with accuracy corrector, the named with ATC and Vader will wreck face with ATC and predator.

For the generics this is due to the difficulty of getting a TL with a low PS ship on a higher PS one first time.

Edited by Blue Seven

I think ATC for anyone that can take predator or get another action, and AC for EPT less generics so they can use their action to tank.

Maths doesn't help your argument.. I dont think they mean squat...

That... What... Seriously?

I'm sorry, but we could never be friends.

Maths doesn't help your argument.. I dont think they mean squat...

That... What... Seriously?

I'm sorry, but we could never be friends.

Well I have dice.. that will prove maths wrong every day... it's nice for theory crafting, but when the dice hit the table the math goes out the window.. and i prove it every day...

Edited by oneway

Maths doesn't help your argument.. I dont think they mean squat...

That... What... Seriously?

I'm sorry, but we could never be friends.

Haha.. nice..

Well I have dice.. that will prove maths wrong every day... it's nice for theory crafting, but when the dice hit the table the math goes out the window.. and i prove it every day...

That was a joke btw- I should have included a smiley. I disagree with you regarding maths but you seem a decent dude :)

Haha.. I try not to take too much personally.. I know maths work in many situations, and as I said, for theory crafting.. I just have issues with dice maths..

The other day I couldn't throw a hot or evade to save my bacon.. but the next game day.. they were hit.. all day, not just o e game or two..

This is my dice maths hate.. lol..

And I figure people with a good sense of humor, are usually decent people that I end up liking.. lol

Edited by oneway

Concurred. I find your lack of faith a little saddening though. :)

Hey wanna join in on our discussions about decimator a? Trying to figure out the actual best choices.

Most of the choices are viable though.

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

You dont spend the TL so it's there every turn.. Vader gets a focus and another action except the first turn tracking a target.

Also, if he has to aquire a new target .. with predator and a focus he should be ripping his target apart..

I realise that, but he has no other actions which can boost his hit % so it's irrelevant for this calculation.

With Predator, the chance of AC being better (ie the chance that he rolls no hits and so only has the one crit from ATC) drops to 1.5%.

ETA: Lone Wolf or Predator Vader has an 89% chance of getting three hits.

He's got it: focus on the action bar and re-rolls on the EPT slot

not to mention we're disregarding the difference between HIT and CRITICAL HIT, the latter of which can be very debilitating to the bloated turret whales that blight the game as well as 3 agi ships that can luck out of 2 auto-hits.

lastly, Vader (Predator, title, ATC, engine) and 3 Tempests (title, AC) all fit together snugly in the same list :)

Edited by ficklegreendice

Because Vader has two actions, he should be able to F+TL every turn (PS9 helps). With ATC he has a 6% chance of only one hit and a 56% chance of three hits (versus the AC's guaranteed two hits).

You dont spend the TL so it's there every turn.. Vader gets a focus and another action except the first turn tracking a target.

Also, if he has to aquire a new target .. with predator and a focus he should be ripping his target apart..

I realise that, but he has no other actions which can boost his hit % so it's irrelevant for this calculation.

With Predator, the chance of AC being better (ie the chance that he rolls no hits and so only has the one crit from ATC) drops to 1.5%.

ETA: Lone Wolf or Predator Vader has an 89% chance of getting three hits.

He's got it: focus on the action bar and re-rolls on the EPT slot

not to mention we're disregarding the difference between HIT and CRITICAL HIT, the latter of which can be very debilitating to the bloated turret whales that blight the game as well as 3 agi ships that can luck out of 2 auto-hits.

lastly, Vader (Predator, title, ATC, engine) and 3 Tempests (title, AC) all fit together snugly in the same list :)

Indeed... also lone wolf could be fun if you run the V-man as a flanker.. extra die on defense and offense is nice

Hey Guys, thanks so much for filling me in! My whole family has been sick and I just haven't had time to check this.

I've still got at least one more monster thread to go through, but so far everyone seems to be thinking what I'm thinking. That's good.

@oneway: I do get your dice luck. I am either hot or not. I've had other games where my regular opponents plan on my bad luck. Such as, "It's too risky to try that...but it is Jim, so I'll go ahead and do it". Boom....it works for them. I have found, though, that I can not pay as much attention to my good luck.

OK...off to mine that other thread. Maybe it will tell me more about Alendo?