I am trying to think of a good way to put this... The more crits you have as a percentage of your total results the less each one matters because you are more likely to have one dodged. Like if you only get 2 results and both are crits (one from Marks and one from ATC) and your opponent dodges/tokens/3POs one you just wasted X points spent to get a Crit over a regular hitI also like the idea of Marksmanship plus EI on him but it's likely too costly. That would be savage to have two crits to drop on your opponent. Double direct hit anybody?
Unless Mareek shoots second and you're shooting at someone with few evade dice.
Vessery dropping 4 hits on Han will likely use up all his tokens each turn, allowing Maarek for example to drop two crits.
And against a vt49 which maybe gets one token a turn and that's it... Yeah, that's a lot of damage.