It worked for Fox Mcloud, don't be hating.
... and now the poor X-Wing is officially the worst ship of the game...
I am really getting annoyed by a few typical posts here:
Well, in that case you need to chill out a bit and stop taking little plastic toy games so seriously.
Easy fix similar to the Tie Advanced fix:
Title "??"
X-Wing only
0 points
Discount on Astromechs of 2 points.
Astromech R9-D7
3 points
Your action bar gets a barrel roll action. After performing a focus or a target lock action you may perform a barrel roll as a free action.
@ForceM
the x-wing is no where near as bad as the advanced is now.
the amount of options it has is tremendous, and if you don't like the basic pilots, don't use them. the named pilot x-wings still kick ass. I see it all the time.
I keep hearing talk about how something plays in the meta, what ever the meta is, I have always used squints even when people thought it suicidal to do so. but I still won, the advanced is 1 ship I could never get to work if not using Vader.
here is a good example of dealing with the meta,
I played MechWarrior 3 on PC back in the old dial-up days before DSL and Cable internet. the meta in that game was streak SRM launchers. they locked on and always hit. we would get pissed off and complain and on principle I wouldn't take a mech that had them.
I figured out a way to beat them though, the missiles turning arc had limitations, if you got close the attacker and made the missiles circle until the detonated they wouldn't hit you. so from that point forward I trained my squad mates to do the same and we mounted many victories.
not every mech was suitable to do this however, so each squad mate needed to play his roll, just as each ship in this game plays its own role. the x-wing is a good fighter, not the best, not the worst. end of story, use it within its role, don't try to do something with it, it cannot do.
the name of the game is X-Wing, not because the X-Wing is the best ship in the game, its the most iconic fighter in the star wars universe along with the TIE. but when you are trying to appeal to a range bracket from kids to adults, you use the good guys, because all kids want to be the good guys. they are still to young to realize the benefit of an empire that spreads peace thru ought the galaxy.
I am really getting annoyed by a few typical posts here:
Well, in that case you need to chill out a bit and stop taking little plastic toy games so seriously.
Completely unrelated to the first paragraph. I don't like the idea of giving xs barrel roll, you wanna keep it different from the b wing. But with respect to the tie advnced fix, giving them expert handling for free would be hilarious
Edited by catachanninjaI didn't realize X-Wing is now "officially" the worse ship in the game. Poor X-Wing.
I didn't realize X-Wing is now "officially" the worse ship in the game. Poor X-Wing.
We are all waiting for the according news by FFG
I didn't realize X-Wing is now "officially" the worse ship in the game. Poor X-Wing.
We are all waiting for the according news by FFG
That will be the saddest news article of all time.
But with respect to the tie advnced fix, giving them expert handling for free would be hilarious
That's fantastic. VI Cracken would be everywhere.
Easy fix similar to the Tie Advanced fix:
Title "??"
X-Wing only
0 points
Discount on Astromechs of 2 points.
Astromech R9-D7
3 points
Your action bar gets a barrel roll action. After performing a focus or a target lock action you may perform a barrel roll as a free action.
That first suggestion seems vaguely familiar.. although I'm not sure how I feel about a 2pts R2D2 on any X-Wing. Free Generics on the other hand is something I'd instantly rally behind.
R9-D7 isn't adding it to the action bar a touch redundant because Focusing and Target Lock doesn't move the ship anyway?
Or is it for Cracken/Lando/Sqd.Ldr.
-----
R-Series "reduce the cost value of this ship by -1."
While most are not in favor of a straight decrease in cost as yourself this question.
What the stronger force of 5:
5x Alpha Interceptors with Autothrusters (or Targeting Computer).
5x Y-Wings with BTL-A4 Autoblaster Turret.
5x X-Wings with no upgrades.
just something to stew on...
-----
tbh whatever comes to the X-Wing I think it would probably be along the lines of how the TIE/x1 title worked.
decrease the cost of "N" by "Xpts" to a minimum of 0 when "N" is equipped.
I'm thinking dual astromech slots on the upgrade bar VIA Title or "X-Wing only" modification.
I don't get the all ships must have a high ps attitude, I'll take rexler plus a mini swarm against most lists, ps1 blockers let me control movement and deny action while a hard hitting defender tears into things.
All generics can let you take far more firepower, you shoot second but will hit harder.
Sometimes going your own way instead of with the crowd has its own rewards.
Right. Forget my suggestions. A free barrel roll is too mighty
Don't let the rebel scum have stuff that might help them to win against the Empire ^^
Boost is for A-Wings
Barrel Roll is for E-Wings
The poor X-Wings? The Rebels need to learn how to use their unique pilots. Until FFG decides to release a new bunch of unique pilots and new astromechs. And maybe a title that gives a discount on astromechs ... a X-Wing would never leave hangar without anyway. So let them have a 2 point discount. R2D2 is unique, so this is not much of a problem.
Let the rebels have their astromechs on their X-Wings.
Astromechs in general are excellent, but players tend to don't use it because there are no points left for them.
This discount would give the X-Wing the boost it needed.
@ForceM
the x-wing is no where near as bad as the advanced is now.
the amount of options it has is tremendous, and if you don't like the basic pilots, don't use them. the named pilot x-wings still kick ass. I see it all the time.
I keep hearing talk about how something plays in the meta, what ever the meta is, I have always used squints even when people thought it suicidal to do so. but I still won, the advanced is 1 ship I could never get to work if not using Vader.
here is a good example of dealing with the meta,
I played MechWarrior 3 on PC back in the old dial-up days before DSL and Cable internet. the meta in that game was streak SRM launchers. they locked on and always hit. we would get pissed off and complain and on principle I wouldn't take a mech that had them.
I figured out a way to beat them though, the missiles turning arc had limitations, if you got close the attacker and made the missiles circle until the detonated they wouldn't hit you. so from that point forward I trained my squad mates to do the same and we mounted many victories.
not every mech was suitable to do this however, so each squad mate needed to play his roll, just as each ship in this game plays its own role. the x-wing is a good fighter, not the best, not the worst. end of story, use it within its role, don't try to do something with it, it cannot do.
the name of the game is X-Wing, not because the X-Wing is the best ship in the game, its the most iconic fighter in the star wars universe along with the TIE. but when you are trying to appeal to a range bracket from kids to adults, you use the good guys, because all kids want to be the good guys. they are still to young to realize the benefit of an empire that spreads peace thru ought the galaxy.
Well that's total nonsense because the X-Wing can pick a maneuver, done! It has no mobility other than that if you don't upgrade it further. And that blows an already overpriced ship up further and the better ships will target it sooner and kill it. The rest is equipping it and dumb luck. Just that with all the other ships having a lot more tricks up their sleeves this is not enough to be played nowadays!
The "tremendous" options it has are also if we look at them in reality pretty limited. It has Astromechs... That's it! Torps are a non-option except for Flechettes on some rare occasions. And even for them you find better carriers. Modifications are for every ship as are EPTs.
So what ships have more options than the X? Well let's take a look. B-Wings, E-wings, YTs, Y-Wings, HWKs, Phantoms, Shuttles, Squints and A-Wings (after aces), Firesprays, and nearly all that comes with scum. Oh yeah the Advanced now has systems too for free which is probably better than astromechs because free... I mean there is hardly any ship that you can customize less than an X-Wing. And even if you could it would still not be priced adequatelybecause the ship itself is too expensive by 1-2 points.
Now it does have some decent pilots and there it has some choice, but bound on a mediocre ship.
Also nice Mechwarrior story there, very heroic and all.
I don't expect the X-Wing to be totally dominant, and if you don't see that you should read some of my posts perhaps. But i do want the ship to be balanced with the rest of the ships, and that's not what i see. It falls more and more behind the others.
Also it does not play any role at the moment. I can find a better ship for any purpose in the Rebel arsenal right now. There is more tanky, more firepower, more mobility, and since the Z95 also just a better ship per squad point. The only thing other ships don't have is Biggs' ability. That's actually the one and only thing that the X-Wing offers over other rebel ships right now.
It also doesn't help that against Phantoms it is hopelessly outmatched and you can hardly argue that the new Advanced will be plain better in literally any regard than an X-Wing.
Edited by ForceMSix months ago everyone complained that XXBB dominated the meta and there was no variety. The X-Wing was proclaimed one of the best ships in the game. In fact, after the CR upgrades, the fanatics were crying foul because it was overpowered.
It's always something. Either a broken ship just because it's currently unpopular or an overpowered ship because it's new. It never ends.
His point was that its infuriating to see people make claims and not attempt to back them up or use small sample sizes and anecdotal evidence. It's a fair assessment of most arguments.
His point was that its infuriating to see people make claims and not attempt to back them up or use small sample sizes and anecdotal evidence. It's a fair assessment of most arguments.
....and?
Anecdotal evidence, small sample sizes and first hand accounts are all the most posters on this forum will be able to provide. If that annoys him, then maybe he should take his issues into a private conversation with someone who has access to more data.
Or, y'know - just keep his nerdrage in check.
I did however let Mathjuggler convince me that his calculations come really close to reality. In fact when i read his thread about ship and pilot power levels, i was finally convinced that he and a lot of others supporting him could pretty accurately calculate ship efficiency. It also pretty much correllates with what i am seeing in games i play or spectate.
Now on a more personal note, i am not a nerd, nor am i raging. I am not the one insulting anyone here either.
Being annoyed is my good right, and i will tell you why.
I go a long way to try and prove, underline and illustrate the points i make in my posts.
And i have to read the same unreflected lines over and over again. And unlike what i post, they are in most cases not backed up by anything but empty phrases.
"The X-Wing is a great ship, the backbone of rebel fleets! A real jack of all trades!"
And that was all they wrote...
But is that really the case? I think it's just an empty phrase, and i felt like telling them yesterday!
Edited by ForceMI will tell you something, i was exactly thinking like you. I used the exact same wording in one of my posts. Namely, that anecdotical evidence is all we have.
I did however let Mathjuggler convince me that his calculations come really close to reality. In fact when i read his thread about ship and pilot power levels, i was finally convinced that he and a lot of others supporting him could pretty accurately calculate ship efficiency. It also pretty much correllates with what i am seeing in games i play or spectate.
Awesome. Stuff fun, let statistics rule all. Seriously, if everyone paid attention to MathJuggalo then no one would play anything but TIE Fighters or Phantoms (probably).
Personally, I go with what I enjoy flying. Sometimes it's more of a challenge than others; that's the nature of the game. I took a XXXX list to a tournament recently, won two matches handily, came close in two others, got battered in the other one. And to be honest, I'd much prefer to play the game that way than base my entire strategy around statistical variance. If statistics say I should fly one ship, and only one ship, then frankly I'm going to ignore them.
As much as I respect the amount of work and effort MajotJuggalo's put in, that's NOT what this game is about, and nor should it be.
Now on a more personal note, i am not a nerd, nor am i raging. I am not the one insulting anyone here either.
Again, if you are getting that worked up over forum posts about a toy game, then maybe you should take a step back and revaluate what's important to you. You don't want to sell me deathsticks, you want to go home and reevaluate your life.
Edited by FTS GeckoI will tell you something, i was exactly thinking like you. I used the exact same wording in one of my posts. Namely, that anecdotical evidence is all we have.His point was that its infuriating to see people make claims and not attempt to back them up or use small sample sizes and anecdotal evidence. It's a fair assessment of most arguments.
....and?
Anecdotal evidence, small sample sizes and first hand accounts are all the most posters on this forum will be able to provide. If that annoys him, then maybe he should take his issues into a private conversation with someone who has access to more data.
Or, y'know - just keep his nerdrage in check.
I did however let Mathjuggler convince me that his calculations come really close to reality. In fact when i read his thread about ship and pilot power levels, i was finally convinced that he and a lot of others supporting him could pretty accurately calculate ship efficiency. It also pretty much correllates with what i am seeing in games i play or spectate.
Now on a more personal note, i am not a nerd, nor am i raging. I am not the one insulting anyone here either.
Being annoyed is my good right, and i will tell you why.
I go a long way to try and prove, underline and illustrate the points i make in my posts.
And i have to read the same unreflected lines over and over again. And unlike what i post, they are in most cases not backed up by anything but empty phrases.
"The X-Wing is a great ship, the backbone of rebel fleets! A real jack of all trades!"
And that was all they wrote...
But is that really the case? I think it's just an empty phrase, and i felt like telling them yesterday!
Maths is useful but it's far from the be all and end all.
Maths can not account for player skill, a great player can make even a mediocre ship work wonders, a bad player can take the most efficient ship and fail abysmally.
The perfect min maxed squad still relies on the person using it.
Some people don't rate the x-wing, some are having no problems using it in games and in the end the difference is player skill.
Before Wave four the x-wing still saw plenty of use, it disappeared because the cheaper z-95 came out.
Now on a more personal note, i am not a nerd, nor am i raging. I am not the one insulting anyone here either.
Again, if you are getting that worked up over forum posts about a toy game, then maybe you should take a step back and revaluate what's important to you. You don't want to sell me deathsticks, you want to go home and reevaluate your life.
I could tell you about my life and i think you would be really surprised. Just that on the internet, i won't.
It could also be a language barrier perhaps. I am not a native english speaker. In fact it's the 4th language i learned. It seems that it was the term "annoyance" that set you up so much. To me "annoyance" means that something gets a bit on my nerves. Is that correct? Or is the term signifying something stronger, in that case it was poorly chosen by me, and i apologize.
Another thing i don't understand is that you make me look like a fool here because i (sometimes energically) discuss stuff about a toy game, while you actually have way more posts than myself and probably state your opinion as often as anyone here. In fact i see other people being really offensive sonetimes, and no one bothers. There is a good german proverb saying: The one who sits in a glass house should not throw stones. I think it does not exist in englisg though, but i hope you understand
Edited by ForceMThere is a good german proverb saying: The one who sits in a glass house should not throw stones. I think it does not exist in englisg though, but i hope you understand
Just for cultural clarification.
That proverb exists in English as well:
"Those in glass houses should not throw stones."
Those who live in glass houses should buy their window cleaner from wholesale retailers.
Those who live in glass houses should buy their window cleaner from wholesale retailers.
First thoughts:

So this was mi idea to fix the X-Wing. I posted it in another Thread but this seems to be the main one, therefore:
S-Foils.
Title. X-Wing only. (It could be a modification but X-Wings do already have S-Foils as you might agree if they made it a modification it should be called Improved S-Foils)
0 Points
Immediately before revealing your maneuver dial each turn, you may choose to close S-Foils.
If you do so, you must interchange the X-Wings agility value and attack value until the end of the end phase. If you do so, you may execute a free boost action after completing your maneuver this turn.
(Maybe: On turns you choose to not close S-Foils, gain the barrel roll action on your action bar)
With the additional barrel roll the card would need to cost 1-2 points i think.
It's fixing the X-Wing by making it the most flexible fighter basically. It gets a unique "thing" that only the X has, and gives it a Free boost on some turns for action economy. (although you could potentially give it to the B as well, making it an 1 AD 4 AGI turtle some turns. But i would not do that even if B-Wings also have S-Foils)
More importantly it has nothing to do with the Astromech slot or Rogue Squadron, leaving the Designers flexible for new Astromechs. It's also important for the players because they need the assed flexibility of an empty astro slot.
I think Biggs and Tarn would certainly like this as would any other named or non-named pilot, while not being utterly game-breaking at the same time.
The fluff also would clearly speak for something like this. With closed S-Foils the X-wing is faster and more nimble, while with open S-Foils it's firepower increases (i think it is because the added distance adds to the cooling of the lasers and because they can fire more accurately)
I think it's a great possibility because S-Foils are just not represented in in this game, yet they are a trademark of the X-Wing.
Edited by ForceM
There is a good german proverb saying: The one who sits in a glass house should not throw stones. I think it does not exist in englisg though, but i hope you understand
Just for cultural clarification.
That proverb exists in English as well:
"Those in glass houses should not throw stones."
Those who live in grass houses should not stow thrones.
Those who live in grass houses should not smoke them.
The X-Wing is the best workhorse in the game. Its a serious ship and a serious thread. The Z's are just flying hitpoints to shoot at.
A X-Wing only title that grants a discount on astromechs would strengthen their utility and their survivability.
I would NOT add a hull via title for 1 point. I'd rather do this via an astromech: Discard it if you would dealt a faceup or facedown damage card, then discard the damage card.
X-Wings are magicans when it comes to pilot abilities in combination with astromechs. So lets focus on that.