... and now the poor X-Wing is officially the worst ship of the game...

By Shinren, in X-Wing

The sky is not falling. In a well balanced game, there is no "worst" ship.

Besides, that honor still belongs to the HWK.

I dunno. I hated the concept of buying one because I think it's an ugly piece of crap (the brown didn't help), but after a repaint, I've used mine more than any other rebel ship lately. It's quite versatile.

you rebel players listen up, im going to say this once and you can read it as many times as you want.

the X-wing received upgrade cards in every ship release with EPT that was not empire specific (only 1 I can think of, Ruthlessness) your X-wing got upgrades with every ship that came with astro-mech cards (empire cannot use) you got upgrades with every ship modification card that was not empire specific(1 the particle accelerator for the phantom) plus I believe the X-wing has the most named pilots in the game.

as well as some of the best pilots in the game.

And none of them helped the X-Wing overcome its major flaws. And since we play X-Wing in Phantomland nowadays, the X-Wings flaws have come to bite it for real this time.

It lacks arc dodging abilities while not being the most durable ship, can't keep phantoms in its sights for more than a snapshot every now and then, and that's not enough anymore.

What adds to this is that you can't upgrade the X-Wing in a way that it could possibly compete in such a Meta.

Remaining are some occasionally useful pilot abilities. They are mostly good abilities but can't compensate for any of the other flaws the ship has.

On top, the ship is probably overpriced by a few points. So the OP is not entirely wrong with the thread title. The ship that gave the game it's name is not competitive anymore, please fix FFG!

Edited by ForceM

Just a thought. The only Rebel Ships without Titles available are the X, E, and B. Although the B has the E2 Modification specific to it.

Rogues supposedly flew E's at some point. Possible Rogue Title that covers both ships for Titles and would interesting.

The only glaring differences are Sensors, Agility, Greens, and K-Turns. And of course aesthetics.

The E-Wing is the X-Wing Mk.II as far as field presence is concerned.

while i don't believe the X-wing is all that bad( i actually won a game the other day with Luke,Biggs and 2 Rookies against some Squints), the T-65 does have the potential for 1 or a few title cards.

Compare the generics and what they can take.

Looking at it with that lens, the X-wings are definitely bottom 3.

Rookie pilot and which of these? Sigma, OGP, Knave, Rebel Operative, Gold Squadron, Alpha

I'm betting they will do something like they just did with the Tie Advanced.

Title:

0 points

X-wings only

Corsec Model

All astromechs counts 2 less squad points, to a minimum of 0.

Done!

I'm betting they will do something like they just did with the Tie Advanced.

Title:

0 points

X-wings only

Corsec Model

All astromechs counts 2 less squad points, to a minimum of 0.

Done!

I think the last thing you want to do is Make R2, and really, i guess all the astromechs, for the most part, they are all REALLY good, cheaper.

As a newer player (and i preface almost all of my posts with that because I'm just an outsider looking in) i don't really see the X-Wing as being underpowered, and if it is, it isn't by much.

Since i have started playing, i have pretty much stayed imperial, because my best friend is playing rebels. I will say this, while the generic pilot may not be the cutting edge of competitive, X-wings are durable, have a great dial, and have access to so many upgrades and modifications that they seem to be really good and often one XWing with an astromech feels like more than a match for a couple of ties of any variety outside of a defender or phantom. In fact, didn't XXBB lists used to be very competitive? I know phantom coming out forced them to play something different, but still, that was a thing right? Rogue squadron with Wes, Biggs, and Wedge is still a thing right?

And then there are all of the Named X-Wing pilots, like Wes, Garvin, Biggs (who is a show stopper in and of himself) wedge, and Luke (who is surprisingly durable in and of himself) and it means that yeah, while the X-Wing generic pilots themselves might not be the pinnacle of powerful, they are probably close to balanced enough to make them fun and playable.

Remember, "balanced" for game terms doesnt mean powerful or broken.

Edited by sc077y

The x-wing will get more love, no doubt. I think the fact that Wedge's R5-D2 is not in the game yet gives substantial weight to this speculation.

X wings are fine. I beat a super dash with them the first time it hit the board.

If an x wing cannfind the range one bubble and keep it, it's in no way needing a fix.

The ewing, tie defender, tie bomber and Hwk are all overcosted more points than the x-wing.

I think the systems upgrade hurt game balance when they made these upgrades superior to astromechs and put them on the best ships, b-wings and phantoms.

Edited by ralpher

The ewing, tie defender, tie bomber and Hwk are all overcosted more points than the x-wing.

Can't agree with you on the Bomber or the Defender. Perhaps the HWK should be cheaper just because it has a worthless dial and is useless in a battle without a turret. Maybe the HWK should get a 2 point discount on turrets.

The bomber is a tank with 6 hull and good dial. Fly Howl with a 5 bombers and you'll see.

The Defender is amazing. Yes they are expensive, but they are a total beast in this game. Their stats are fantastic and that white K-turn is a game changer. I'm looking forward to flying 2 Advanced with a Defender in the near future!

The problem with the E-wing is that a naked one is nowhere near as good (or durable) as a naked Defender. The potential is there, but it's the Rebel's Advanced right now. Perhaps it also should get a system upgrade or Astromech.

The problem with the E-wing is that a naked one is nowhere near as good (or durable) as a naked Defender. The potential is there, but it's the Rebel's Advanced right now. Perhaps it also should get a system upgrade or Astromech.

*drum snare*

In all seriousness, I've had PTL + R2-D2 E-wings routinely out-last decimators one on one. They're one of the most crazy durable ships in the game if your opponent cannot one-round them. They are, however, priced accordingly.

Edited by ficklegreendice

please fix FFG!

FFG, please fix the fix that you fixed when you fixed the last fix.

Oh when will it end?

Edited by Ken at Sunrise

The problem with the E-wing is that a naked one is nowhere near as good (or durable) as a naked Defender. The potential is there, but it's the Rebel's Advanced right now. Perhaps it also should get a system upgrade or Astromech.

*drum snare*

In all seriousness, I've had PTL + R2-D2 E-wings routinely out-last decimators one on one. They're one of the most crazy durable ships in the game if your opponent cannot one-round them. They are, however, priced accordingly.

How do you get a default E-wing to get PtL+R2D2 ?

I have 7 x-wing which work really well in epic play along with 6 z-95s you can wreck a lot of people.

Personally I think the X-Wing is fine and, going a bit further...

I thought that with the A-Wing fix, Advance TIE Fix and Auto-Thruster for the Interceptor the game would finally back in balance. I'm happy, maybe I'm wrong but it just appears that way to me.

The problem with the E-wing is that a naked one is nowhere near as good (or durable) as a naked Defender. The potential is there, but it's the Rebel's Advanced right now. Perhaps it also should get a system upgrade or Astromech.

*drum snare*

In all seriousness, I've had PTL + R2-D2 E-wings routinely out-last decimators one on one. They're one of the most crazy durable ships in the game if your opponent cannot one-round them. They are, however, priced accordingly.

How do you get a default E-wing to get PtL+R2D2 ?

Upgrade it to Etahn or Corran, obviously.

An E-wing is still an E-wing, and you're not getting that EPT + Sensor + Droid slot anywhere else

@bipolar potter,

you are so wrong about the xwing being bottom 3

how many droids do you have to choose from?

how many imperial ships have that ability?

how many torpedoes can you choose from?

on top of that you have all the same modifications available to other ships.

I created a list for my son to play in a tournament that ran 4 xwings. he took 2nd

and that was with 1 named pilot (wedge) with swarm tactics

i agree to an extent concerning the Bomber, but really it's the named pilots who are overcosted, the generics are fine.

What we've seen recently is the devs do care, turrets stopping interceptor play we got autothrusters, advanced struggling we get sensor slot and a new sensor.

If the x-wing is perceived to weak they come up with something.

But pre wave four you were still seeing successful x-wing lists, what's made them disappear is the gross over reaction to phantoms.

So we have a general agreement that the X-Wing named pilots are good, correct? Generic X-Wings are slightly behind the power curve, but not badly so. The question would seem to be, "how much behind the curve, and how to fix it?"

I disagree with the concept of zero-cost titles as a general rule, and think the x1 upgrade be better balanced if it cost a point or two. We should be mindful of flooding the game with stuff like that and Chardaan. As good as they are, we don't want to have to have a title for every ship we use to make it tournament-viable.

All that aside, what would be the 'fix' for the X-Wing? The reverse Lone Wolf idea is a very cool one, but shouldn't be limited to just X-Wings.

The problem is that x-wings don't have a benefit to give up to make supposed fixes anything but auto-include

The only "fix" that presents a choice is the Y-wing title which trades the turret advantage for an additional attack. Short of introducing more astromechs to occupy that upgrade slot, I don't think there's any definite advantage that the generic all-rounder X-wing can give up to accommodate for buffs.

On that note, bring out more astromechs :D

It actually has the torpedo slot aswell which is never ever used on Xwings. In my opinion, all Xwing are overcosted by two points, from Wedge to a rookie, this doesn't completely break them, as it happens with the Tie Advanced, but it certainly doesn't help it to age well. Of course, reducing its cost would have the problem of allowing 5 Xwing lists, that some people may think would be too much, while i disagree.

Probably someone smarter than me can come up with some elegant solution.

Any fix to any ship fickle that is overpriced, will be an auto upgrade. It happens that Y-wings are actually good with ions, so the fix was to diversify its playing options (it was solely an ion boat), instead of fixing it costs (18 point Y-wings are not overpriced). If the ship looks overcosted, anything they do to that, will be an autoinclude, like chaardan refit or the new Tie advanced title.

Edited by DreadStar

@bipolar potter,

you are so wrong about the xwing being bottom 3

how many droids do you have to choose from?

how many imperial ships have that ability?

how many torpedoes can you choose from?

on top of that you have all the same modifications available to other ships.

I created a list for my son to play in a tournament that ran 4 xwings. he took 2nd

and that was with 1 named pilot (wedge) with swarm tactics

First of all, about half the droids are complete ****. Secondly, the rest are so niche and many of those are overcosted by a point or two that they only work with very specific pilots, or are so good that they're practically an autopick. Also, would you rather take an Astro or a System Upgrade on any given ship? I'd take SU in a heartbeat.

About half the Rebel ships can't take astros either.

I'm not going to even go into why being able to take currently the worst kind of ordinance isn't a bonus here.

And none of those modifications fix the X wings problem.

The Xwing isn't as bad as the Advanced was/is til Raider is official. But its sitting there at the bottom of the heap.

I think the cost of an x-wing being 21 is related to not having five in a hundred point list.I don't think reducing their cost is a good option.

New astromechs will certainly help, but what i'd love to see an elite generic Rogue Squadron pilot.

Perhaps a title relating to the pilot of being part of Rogue Squadron could like a-wing test pilot. the only problem is that they don't generally release identical types of cards. So a rogue squadron title may have some other effect.

Edited by Rhoaran