In a world in which you could ascribe a pilot ability to a different ship of a different pilot skill, which would you choose?
Examples:
Kath Scarlett's ability would better suit a TIE Advanced: 2 dice are more likely to have their crits canceled, and the Advanced would be actually pretty good as a control-boat due to its fairly high survivability. And if her ability doesn't go off, that means you dealt damage, so yay!
Maarek Stele wants to be on a ship with 3 attack dice and the ability to last into the late-game. And a Firespray slot just opened up!