I had a quick play-through last night with a good friend. The game looks to be pretty fun but we still don't know all the rules well.
Has someone broken down the dice yet? In X-wing, I have a very good grasp of the dice, which I know is essential to being a competent player. In Imperial Assault I only have a vague idea of what is going on with the dice.
When I looked at IG-88's card, you really have to know the dice well to get the most out of his ability.
The defence dice seem pretty straight forward. Black is guaranteed, white has the 1/6 chance of avoiding everything.
As for the rest, help me understand them.
Red
- good damage, bad on surge
- the dice of choice in melee?
Yellow
- high on surge, lower on damage
- use when?
Green
- average all around?
- is it better to use 2 green or a red and a yellow?
Blue
- good range, low on everything else
- when do you use them? How many squares away do you have to be to say "I need a blue die in my pool"
If you're playing IG-88 how would you decide what to roll and when? If you have a hero with green dice, what is the optimal distance to be from your target? Questions like this need to be answered to be a "good player" and I have no idea.
*edited spelling
Edited by R2-EQ