Trying to design the simulator mission that opened up "X-wing Rogue Squadron" by Michael Stackpole, I've wanted to fly it ever since I first read the books. Tried my hand at it with the Mission Builder. I substituted a GR75 for Rebel shuttles since we'd be forced to proxy an Imperial shuttle. Otherwise it is exactly the same as the described mission featuring 4 X-wings vs. waves of Imperial fighters (each wave consisting of 2 TIE/Lns and 3 TIE/Bombers). My only concern is the loadout of the X-wings and TIE/Bs. In the book a single X-wing is permitted to engage the waves at range but the rest must stay home because new waves can appear fro any direction. But this is dependent upon an X-wing being able to chew through the TIE/Bs pretty fast. Miniatures does not really allow for this so I made some adjustments. Namely, allowing 2 X-wings to pursue at range. I supplied generic loadouts but should I allow the players to choose what the X-wings and TIE/Bs have? Should the CR90 and GR75 be kitted out as well?
Take a look at the mission here. If that doesn't work, search "Redemption Scenario" by R22. Thanks guys and gals!