Thanks for answering my plea; I am humbly seeking advice on strategies to taking down a fat 1300/2400 and other turret builds. I am not trying to rant or piss on FFGs implementation of turrets, I am consistently having a difficult time overcoming opponents who fly turret heavy builds.
A little background. My squad of choice against turret builds has been:
- Soontir+PTL
- Howlrunner
- Dark Curse
- Academy x3
This puts me at 100 points.
As for asteroid placement, I try and keep strong vertical/horizontal lanes that allow greater maneuverability for a mini swarm. This means I am placing my asteroids in the furthest four corners, all down the same side (North, South, East or West depending on where my opponent places their asteroids), or diagonally through the center of the play area.
My main placement strategy is to keep a mini swarm with Howl and 3 APs on either the far left or far right side of the board (depending on asteroid placement). Then I place Dark Curse and Fel on the opposite side.
As far as general game play strategy goes, I will try to use a pincer method with the two forces focusing on the most vulnerable 1300/2400/turret ship (i.e. if an opponent is flying fat lando + fat chewie and 3P0 I will try and target lando first). Or, I will use my mini swarm (Howl + 3 APs) and do a full on frontal assault with my mini swarm while trying to flank with my two chasers (Curse + Fel). I have spoken with a few veteran players about what I can do and suggestions have included:
- Swapping out Fel for another elite interceptor
- Increasing volume of ships
- staying at range 3
- "Use asteroids to my advantage"
I will admit I have tried everything except for increasing the overall volume of ships I am fielding (i.e. 7 or 8 ship TIE swarm). Truth is, if I am too aggressive with an interceptor they don't last very long. I have played enough that I am more than comfortable flying and staying in the asteroids, however, I have not found a good method to utilizing asteroids against turrets. As far as staying at range three, most my opponents have seen through that strategy and utilize the 1300s speed to close distance within one or two turns.
I would most appreciate anyone else's thoughts on how to take on the fat turret builds. Thanks!