I have a question I wanted to clarify which one of my players bought up and made me think about.
I mentioned to my group that one of the species in one of the upcoming expansion books (Smuggler?) had four arms. A member of my game immediately said one of them wielding 4 blasters would be an instant Jedi-killer, arguing that if they fired four blasters at once (with some use of Linked or duel-wielding with a LOT of advantages), a Jedi wouldn't narratively be able to Reflect 4 shots at once.
My response was that the 'round' is narrative in nature, so it isn't the case of a single lightsaber reflecting four incoming blaster bolts at the same time, rather (given the Jedi has enough strain to use Reflect multiple times) they'd be spinning/twirling for all their worth to handle the incoming flurry.
Is this an adequate argument to explain it the mechanics? Or have I missed a rule where Reflect could only be applied to one attack made per turn?
This then led me to a second question for something like Supreme Parry (only costing 1 strain if no attack action was made the last round), is it confirmed that Supreme Parry only applies to the first Parry made following the character's round? Or would it apply to all uses of Parry until the next round (when the Jedi could then choose not to make a combat check and go nuts with Parrying again)?