When a party spends a game week training at a secret master area, they can
Learn a new skill
Upgrade wounds or fatigue
What are the limitations here. The rule book is not clear on this. Each hero can learn up to 1 skill. Each hero can upgrade wounds +4 or Fatigue +2, only once per campaign level and only one or the other (wound/fatigue) but not both.
The question is can a hero learn a skill AND upgrade wounds or fatigue in the same week or is it one or the other?
Also, do secret master areas work like cities where they can purchase trait upgrades here too based on the skill availibilities (melee, ranged, wizardy)?