Wave 5 has given us new debris tokens in the form of shattered craft that still allow for firing but also assign a stress.* Has anybody tried placing them when when a ship is destroyed where the base was? The more ships are destroyed and as the game progresses, the more stress giving debris show up. In addition to asteroids this makes for an increasingly hectic battle space. I imagine it also puts a dent in a lot of the ships that need to be free of stress -- like Phantoms. Has anybody tried this? I'd be fascinated to hear. If you have, please share the lists involved too and anyway they were specifically affected.
*It occurs to me this could be TOO cluttered a battlefield. Perhaps a rule that says to roll a die and on a certain result place debris. Say: "When a craft is destroyed immediately roll an attack die. On a hit, place one debris token. Roll two attack die when rolling for large based ships."

