Second, this FAQ better come with a point reduction for all turrets or ships with turrets.
Leaving aside the debate over whether the game is broken or not, this misses the point. A lot of people feel that turrets are underpriced for the advantages they provide in the game. Reducing the cost effectiveness is the entire point.
If you disagree that they need fixed, that's fine, but if a fix has to include a cost break to keep the same cost effectiveness it would kind of defeat the point.