Thinking about giving up tournaments

By Darth evil, in X-Wing

I just finished my 3rd tournament in as many saturdays and have watched Falcons win for the 3rd time. First it was Fat Han,then Fat Han again, and now Chewie/Lando. I have played 5 out of 10 games against named Falcons and i'm really sick of it, if this is all my local meta can produce then i don't see the point of continuing, i might even quit the game entirely.

Turrets are the safe bet for people. That is why you see them so much. I don't see this changing anytime soon either. The one difference you might see is fat Dash or a fat Decimator and not as much of Han.

If it isn't fun, then it isn't fun. Personally, I find the time with those I play with more important than what is played and how well I do.

Well the whine is strong with this one. I'm sorry but I don't find the problem. I ran against multiple falcons in regionals while flying interceptors and other tournaments, they don't do that well once the player base understands how to fly against them. So if you know what is going to be at the tournaments, why not build against it?

Who (i.e. what build) won the tournament? Do you have the build list? If you do, you could post it and we could identify any weaknesses that you might be able to exploit in that build and similar builds.

Edited by gundamv

I've been in the same boat.

Turrets just really defeat the purpose of the game. For a game apparently based on maneuvering, being able to shoot 360 degrees without penalty is pretty breaking no matter how expensive the ship. No matter how precise your maneuvers, no matter how well you play, if you have a shot then the turret always has shot and always leaves you at the mercy of your opponent's dice.

I can imagine how frustrating it would be to face them non-stop. My meta's been swamped with them lately, but that's understandable because Wave 5 came out not too long ago.

Imo, the best one can do when the meta becomes stale is to take a dedicated counter (swarms, apparently) and break your local meta until people start learning how to think for themselves. Or, if that's not worth the trouble, take a break until S&V (because awesome stuff's coming out! and I'm not just talking about Auto-thrusters)

But you know best how you'd feel and how your interests align.

Edited by ficklegreendice

Haven't seen a Han win around here in awhile.

Bunch of IMP whiners going on about turrets constantly.

Without turrets, Interceptors and phantoms absolutely dominate. That's no good, either. In fact, way worse.

there are counters to the turrets, quit whining.

Dropping the game entirely isn't the way to go. Play with friends, and have fun playing against variable lists. I only play casually, and we never fly the same list twice

If all you're seeing are Falcons, I highly recommend you learn to fly a swarm. Swarms chew up Falcons for breakfast.

I'm primarily a imperial player, I have never had issues with turrets and I play arc dodgers all the time. Personally getting tired of the turret complaints, people pay a large amount of points for those turrets so I would hope they get some use out them.

This is the issue with this game in some regards. Local metas are fragmented which is great and terrible. We haven't seen a large ship win in my meta recently other than the Firespray. Han hasn't taken a tournament since wave 4 came out in our meta.

I hear you, it's frustrating, but don't give up. I haven't played tournaments yet, so I can't speak to that frustration.

I flew my first swarm against a YT-2400 and YT-1300, and I couldn't believe how quickly I chewed through the 2400 before leisurely coming about to mop up the 1300.

At my tournament we had Whisper win the top spot.

Followed by Outrider Super Dash.

I was the only @#$%&@# that took a Falcon (Chewie + C-3PO and Lando along with Wedge w/o upgrades and Arvil + Intimidation). I only got 5th out of 10. I got beaten by Dash and a Decimator + Defender list.

Edited by Marinealver

I think turret defenders completely miss the point. If turret weapons are really that frustrating, OP's complaint would have included much more Ywings and HWKs and Decimators.

I do agree that Falcons and Outriders are absolutely dominating the meta, with no real good counters against them (TIE swarm good? well you try running your standard howlrunner 7 TIE against a PTL Dash engine kyle and tell me how many shots you get on it). The Metagame has devolved from what was definitely more choices (wave 3 days when we had 4 ship rebel builds, Jonus 4 bombers, dual PTL Sprays, HSF, 7 howl, 4 royals, spray + TIE box, 3x sprays, etcetc) to what we currently have today (falcon or ACD phantoms)

As for quitting the game? dont, the only problematic cards are actually simply ACD, C3P0, and Outrider title. The game is still amazing without these 3 pieces. Outrider is still a reasonably powerful ship even with the HLC confined to the forward arc. Phantoms are nowhere as broken w/o ACD, and same goes for Falcon and C3P0. When having casual games, tell yourself you will never touch these 3 cards, and when others start following you, the games will get back to the really fun times everyone used to have.

Flew against a Fat Han build in my first tourney and beat it 100-0. I was flying Trelix, Jax and 2 Academy pilots. I mean, yeah turrets are tough but I find the person flying the build more important than the actual ship and bulid. They're in the game and are not going anywhere so I would just buck up and keep trying different builds to play against them. Part of the enjoyment of the game is to keep creating new squads to combat against your tough match ups.

Oh the joys of fun solo gaming...

:lol:

Flew against a Fat Han build in my first tourney and beat it 100-0. I was flying Trelix, Jax and 2 Academy pilots. I mean, yeah turrets are tough but I find the person flying the build more important than the actual ship and bulid. They're in the game and are not going anywhere so I would just buck up and keep trying different builds to play against them. Part of the enjoyment of the game is to keep creating new squads to combat against your tough match ups.

the only issue i have with that line of thought is that if I need to put in so much effort to win using a non falcon / phantom list, I may as well use the falcon / phantom list, put in the same amount of effort or less, and utterly dominate the tournament. Higher chance of winning for less effort, compared to what is pretty much a lot of effort, faith and gamble all at once. Not to mention the proven track record, stability and the simple fact that even if you aren't going to use it, everyone else would

casual play sure anything goes, tournament heck no i'm aiming to get 1st

Edited by Duraham

Flew against a Fat Han build in my first tourney and beat it 100-0. I was flying Trelix, Jax and 2 Academy pilots. I mean, yeah turrets are tough but I find the person flying the build more important than the actual ship and bulid. They're in the game and are not going anywhere so I would just buck up and keep trying different builds to play against them. Part of the enjoyment of the game is to keep creating new squads to combat against your tough match ups.

the only issue i have with that line of thought is that if I need to put in so much effort to win using a non falcon / phantom list, I may as well use the falcon / phantom list, put in the same amount of effort or less, and utterly dominate the tournament. Higher chance of winning for less effort, compared to what is pretty much a lot of effort, faith and gamble all at once. Not to mention the proven track record, stability and the simple fact that even if you aren't going to use it, everyone else would

casual play sure anything goes, tournament heck no i'm aiming to get 1st

First...

Last...

Or anywhere in between...

If you didn't have fun and enjoy the game, what did you really win?

Why let the Meta or anyone else determine what you are going to play a game with?

'F' that! I play to win but I mostly play because I want to have fun. If it's not "Fun", I might as well stay home or do something I enjoy.

Honestly?

Vader + Outmaneuver + Engine Upgrade

Dark Curse

Backstabber

Night Beast

Black Squadron + Predator

Concentrate all firepower on killing the Falcon first.

Action defensively, except for Vader.

Take greens with NB as much as feasible.

Flew against a Fat Han build in my first tourney and beat it 100-0. I was flying Trelix, Jax and 2 Academy pilots. I mean, yeah turrets are tough but I find the person flying the build more important than the actual ship and bulid. They're in the game and are not going anywhere so I would just buck up and keep trying different builds to play against them. Part of the enjoyment of the game is to keep creating new squads to combat against your tough match ups.

the only issue i have with that line of thought is that if I need to put in so much effort to win using a non falcon / phantom list, I may as well use the falcon / phantom list, put in the same amount of effort or less, and utterly dominate the tournament. Higher chance of winning for less effort, compared to what is pretty much a lot of effort, faith and gamble all at once. Not to mention the proven track record, stability and the simple fact that even if you aren't going to use it, everyone else would

casual play sure anything goes, tournament heck no i'm aiming to get 1st

First...

Last...

Or anywhere in between...

If you didn't have fun and enjoy the game, what did you really win?

Why let the Meta or anyone else determine what you are going to play a game with?

'F' that! I play to win but I mostly play because I want to have fun. If it's not "Fun", I might as well stay home or do something I enjoy.

that's where casual games come in

I've never been opposed to turrets. They exist in Star Wars so they should exist in the game.

I am opposed to things not being fun though. If you don't have fun at the tournaments, don't go. But don't give up on the game. Casual games are great. If there's nothing on the line, your opponents shouldn't be trying so hard and might try some more fun things instead.

i want to be clear that i'm not against turrets, i ran 2 Decimators today so i would be quite hypocritical if i said i hate turrets, what i hate are YT-1300 super chargers(+3 hull,+1 Att.)combined with C3PO,R2-D2, and a new guy Lando, omg 3 evade tokens,rly! Add to this a great dial, the superior Rebel crew combo's which seem to all come at low cost in comparison the the Imp crew and you get these **** tanks which just don't go down.

First...

Last...

Or anywhere in between...

If you didn't have fun and enjoy the game, what did you really win?

Why let the Meta or anyone else determine what you are going to play a game with?

'F' that! I play to win but I mostly play because I want to have fun. If it's not "Fun", I might as well stay home or do something I enjoy.

I'm on board with this mentality.

This is a game, it's meant to be played for fun. If someone's in it for the competition, then they won't give a flying f what the meta is and simply utilize it/build against it.

I only disagree with the line "Why let the Meta or anyone else determine what you are going to play a game with?" The top-tier tournament meta can definitely bleed over into a local group and force a change in play-style. If the players do not adapt to those utilizing meta lists, they will most likely get absolutely crushed even by novice players. The meta is not an arbitrary construction, it is formed by what options the player-base (including those that put the most time into understanding and playing the game) deems most effective overall.

The meta will force your hand whether or not you follow it, because there aren't many players who go into a game to get dominated. Winning isn't everything, but one-sided slaughters are just boring because it's basically one guy playing with himself. If you don't have the chance to win, why bother playing? So the question becomes how much are you willing to tolerate?

In a meta-spam environment, can you tolerate games against the same list? Can you tolerate putting your time and attention towards crafting a (relatively) unique list that can go toe-to-toe with them? Basically, is the meta-induced headache worth the time and effort necessary to navigate it?

The answers vary with personal tastes regarding the meta and how it well affect the game.

Personally, I find the hand-holding that large-ship turrets can provide is completely obnoxious, but I do love a challenge. Smacking meta lists upside the head with what I believe are my own lists. It gives me a great sense of accomplishment to trump the tauted "meta" with overlooked pilots/ships :) (the ones that I enjoy flying, mind, so sadly no Tie Advance). But just because I was willing to dedicate hours upon hours and games upon games to tinkering the lists that I could enjoy doesn't mean that everyone should be expected to do the same.

I'd also like to acknowledge that all meta builds can be beaten and that X-wing miniatures is (imo) an overall incredibly solidly designed game :D It's just a question of whether or not victory is worth the personal sacrifice.

Edited by ficklegreendice

Tournaments just take to much time of my day. Playing 4 rounds is long enough, let alone if you throw play offs on top of that. Time is the biggest issue IMHO.

We have a tournament coming up next weekend, supposed to be 4 rounds only, no play offs. IF I play, I think I will bring an all TIE Advanced list.