Has anyone experimented with the following list.
Wedge with swarm tactics.
Cracken with veteran instincts.
Keyan with push the limit and a proton torp.
A bandit.
The idea is that you can possibly remove a phantom or some ship out of the opponents side with almost no effort. I am trying to come up with ways to handle phantoms with a little more class than the usual high PS turret. I originally had nera instead of keyan for the dead eye flechettes. Any thoughts.