So, we have a team Epic coming up, with 300pts of ships for each team. What do you guys think of the following?
Ten Numb (31)
Veteran Instincts (1)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Keyan Farlander (29)
Opportunist (4)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Chewbacca (4)
B-Wing/E2 (1)
Dagger Squadron Pilot (24)
Enhanced Scopes (1)
Dagger Squadron Pilot (24)
Advanced Sensors (3)
Heavy Laser Cannon (7)
GR-75 Medium Transport (30)
Engine Booster (3)
Comms Booster (4)
Bright Hope (5)
Etahn A'baht (32)
Corran Horn (35)
Push the Limit (3)
Fire-Control System (2)
R2-D2 (4)
Jan Ors (25)
Veteran Instincts (1)
Ion Cannon Turret (5)
Nien Nunb (1)
Total: 299
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The transport is supposed to be used as a rammer/support. We can use Comms Booster for any B-wing or for Corran, giving him three actions, meaning he can get two TL+F shots in a round, or he can BR, evade + focus, or evade+focus+focus.
The rest of the list is meant to shoot first and bring down ships fast. Ten numb with HLC, unevadeable crit from Etahn, Keyan with 6 dice. AS on the more important B-wings, Chewbacca on Keyan so he will die much harder, Enhanced Scopes on one B-wing to out-block swarm lists. Ideally, swarm lists will have a) lower PS b) no actions c) I will have all actions.
High PSs present for hyper-agile targets, Jam can also help with those.
We've done a trial run of the list with slightly different specs and decided that the Transport is indeed worth its points.
A big decision was going with fewer ships with many upgrades. I'm usually against that but experience has shown me that in Epic games, lower PS means 2-3 ships die before they shoot in just the first round, and it can go downhill very fast.
Also, people underestimate how far a transport with boost and 2 bank will go.
Thoughts, critique?