Rear Admiral Chiraneau 46
Expose 4
Rebel Captive 3
Experimental Interface 3
Captain Oicunn 42
Dauntless 2
So yes or no?
Chiraneau can expose, Target lock and use his ability for almost 3 actions a turn
While Oicunn...well rams everything! lol
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Rear Admiral Chiraneau 46
Expose 4
Rebel Captive 3
Experimental Interface 3
Captain Oicunn 42
Dauntless 2
So yes or no?
Chiraneau can expose, Target lock and use his ability for almost 3 actions a turn
While Oicunn...well rams everything! lol
![]()
I enjoy that load out of Chiraneau. I ran a similar build without the Captive. I like to keep his cost down. You could remove the Captive and put Mara Jade on Oicunn.
I enjoy that load out of Chiraneau. I ran a similar build without the Captive. I like to keep his cost down. You could remove the Captive and put Mara Jade on Oicunn.
I agree. Mara on Oicunn is usually a good idea. He will be in the thick of it and it can help prevent them from K-turning in behind you. A lot of times you can get in a free round of shooting while they are trying to D-stress. Only bad part about this build is it has no defensive capabilities whatsoever. So you'll have to pump out damage and fast to win.
Ya, Determination on Oicunn might be an even better idea. Then just throw the 2 points into Anti-Pursuit Lasers instead.
I prefer Commander Kenkirk with:
determination
proximity mines
hull upgrade
moff jerjerrod
ysanne isard
recon specialist
and
patrol leader