So my friend and I were talking the other day, and it got me wondering whether or not it was possible to "break" X-wing- meaning create a situation that the rules don't address in some way.
Specifically we were wondering if it was possible to run out of damage cards in a regular 100 point game.
As best as we could tell, the closest you could come is a TIE bomber swarm as follows: Scimitar (16pts) x6, with one bomber equipped with a hull upgrade. That's 37 hull points spread over 6 ships. There is 33 damage cards in a deck, but in order to truly run out of damage cards, you would need all the cards to be on ships that are still alive (once they're dead you could just reshuffle the damage cards back into the deck). This means our bomber swarm could only soak up 31 damage cards- not quite enough.
Can anyone think of a better or different way to potentially run out of damage cards?
Or any other ways you could "break the game"?