Looking for opinion on which pilot to use.

By Krynn007, in X-Wing

I have really been liking buzzsaw whisper as of late.

Playing around with the squad builder I come up with an echo and rear admiral build, but if I downgrade to oicunn, I can fit in buzzsaw whisper instead.

Here is what I'm torn between

Rear admiral

Ptl

Engine upgrade

Ysanne

Rebel captive

Echo

Veteran instincts

Recon specialist

Fire control systems

Advanced cloak

The idea obviously is that when chir moves he will focus.

Then during combat, gets his free evade.

At this point every ship has moved so Ysanne can activate ptl so can now at this point boost to arc dodge.

This also gives 2 PS8 ships.

I also really like echo, but was wanting to get buzzsaw whisper in.

Now I'm thinking, if I went with oicunn, I could fit in buzzsaw whisper. While oicunn is only ps4 that won't matter during the activation phase much because I could still activate ptl off Ysanne at the start of combat round to boost out of arcs with oicunn.

So using Ysanne, ptl, and Engine upgrade, a low ps ship can still arc dodge.

This allowing me to fit in buzzsaw whisper.

But when firing instead of ps 8s, will be ps4 and 9

If oicunn is arc dodging then nothing should be shooting at him anyway.

Just wondering which build out of the two would people rather?

You want Chiraneau to TL not focus, cause he already has a mini focus. So:

Chiraneau

Predator

Captive

Isard

EU

Whisper

VI

FCS

ACD

99 points for initiative, chireaneau doesn't have to clear stress every round (something the Decimator doesn't do very well with no one greens), and your action you can take every round is just the boost with your predator reroll being innate. Buzz saw whisper really doesn't buy much in the current meta if everyone running dash and decimator, you're likely to get hits in with those guys anyway, IMO. True, you don't boost after high PS has moved, but at PS 8 Chiraneau is higher then Dash and any of the other decimator pilots, which everyone is running now anyways.

My two credits.

You want Chiraneau to TL not focus, cause he already has a mini focus. So:

Chiraneau

Predator

Captive

Isard

EU

Whisper

VI

FCS

ACD

99 points for initiative, chireaneau doesn't have to clear stress every round (something the Decimator doesn't do very well with no one greens), and your action you can take every round is just the boost with your predator reroll being innate. Buzz saw whisper really doesn't buy much in the current meta if everyone running dash and decimator, you're likely to get hits in with those guys anyway, IMO. True, you don't boost after high PS has moved, but at PS 8 Chiraneau is higher then Dash and any of the other decimator pilots, which everyone is running now anyways.

My two credits.

I'm thinking of a way to arc dodge the highest ps ships, minus turrets obviously

With Ysanne and ptl you don't need to try for ps 10 with veteran instincts

You get to do this at start of combat round, after all ships have now moved. So fel, Coran, wedge with veteran instincts. You can still arc dodge even the highest ps ships with a low ps ship.

Which was why I was asking if people thought oicunn was a good idea

Even though ps4 he will get to boost after wedge with veteran instincts, or another whisper. Granted he won't shoot first but if not in arc that shouldn't really matter.

Which also allows be to put in a buzzsaw whisper which I think would be better than echo, so again that to me seems better, but just wanted some thoughts on the two. Not redesign what I was originally attended.

I have about a dozen builds involving Decimators, and was just coming up with something I thought a little different

That is why i don't have predator on there

With Decimators the less things shooting it the better. This won't take into effect after he loses shields and gets a dmg card, but that should be fine I hope. Cause now he will be arc dodging and the rebel captive will also make it easier for him to boost away

I usually dont take target locks for multiple reasons

1) rear admiral only changes one eye

2) I feel you still have a better chances rolling a focus over rerolling and getting a hit

75% chance to roll hit and focus vs 50% chance to roll a hit

I think dmg output is still better to focus.

Plus if I do get a dice for obstacles, or range bonus, the focus can help for defense if I don't use.it on the attack.

Buzzsaw whisper would be great for current meta.

At ps9 I haven't seen many decimator, or dash builds with veteran instincts

I think your wrong about whisper not being good

Most of the lists I've seen involving dash or a decimator has not had veteran instincts in them

Meaning most games your likely to shoot before them.

This allows you to use your action to evade.

Shoot

If you miss get a target lock and shoot again

Reroll any dice get a hit, recloak, and gain a focus

Giving you 4 dice, an evade and focus for defense against a turret ship.

Also it's just not smart to get close, unless it's dash.

Whisper moves after dash making it more likely to get into his donut hole where now he cannot shoot at all.

Also the opponent may try shooting at the decimator in this case anyway. Seeing as itbwas 0 agility, vs 4 with a focus and evade. Leaving whisper along all the better

In this case the ptl and Engine upgrade would not help, but Ysanne is on there to stop one dmg. If anything it will only be another decimator, or yt shooting at the decimator, and not his whole squad

Edited by Krynn007

Will work first round you aren't stressed, but you'll be telegraphing every maneuver after with the only greens being two forward and banks. You're now relegated to three maneuvers every round, highly predictable, especially in an asteroid field.

Sounds like your opinion is set, which is why I'm confused on why you asked for differing. That being said, with your logic, patrol leader would be the best point efficiency. Oicunn might want dauntless making him 44 points, a mere two points fewer than chireaneau. Kenkirk would work too. If you're going to focus every round anyway, don't bother using chireaneau IMO.

Argument for using TLs on decimators: you're never using he focus for defense, might as well TL in hopes for keeping it for subsequent rounds, giving you a TL and focus super attack next round.

I know the dial sucks for getting rid of stress.

I haven't tried this build out yet, but even so his 3 straight is green. Which after a boost can make him go quite far.

It really no different than Coran with ptl, r2d2.

While his dial sucks for greens I've seen a lot use this build with lots of success.

I'm not asking for suggestions on how to change the build around

Such as taking ptl off and out predator on.

I was asking if trying to arc dodge with a lower ps ship to fit in a more expensive ship be worth it.

If patrol Leader had an elite slot, then yes I would have gone that route. Can't put ptl on the patrol Leader

I have an idea and just wanted to see if people thought trying to arc dodge with a lower ps ship be an idea, instead of using the higher ps ship.

I like using buzzsaw whisper and I had to disagree with your statement that he is weak against yt and Decimators.

Again that was not the original question to this topic

As I said, I have lots of different builds. Trying for something different. Didn't ask for a redesign. Nothing personal so don't take it the wrong way.

Edit

Just wanted to say maybe I wasn't clear in my original post

If so that my bad

My opinion is kind if set I guess as I wanted buzzsaw whisper in the build and working on an idea

It sounds good, but who knows, once I try it may realize to me not as good as I thought.

Just wanting opinion on oicunn vs rear admiral

Edited by Krynn007

Three green fwd, I forgot about that, my bad. And totally forgot patrol leader needs an EPT slot for this to work (duh). In which case Kenkirk would be best. If you use Oicunn to ram, you need dauntless for an action, thus you can't PTL to Isard or boost cause of that stress.

I understand your question now, so no offense taken.

I have tried arc dodging with the decimator, where's what I found:

In order to successfully arc dodge, the tighter the turn the better. Much more difficult to dodge at range three than one (which I'm sure you know, not trying to insult intelligence here). With the only green tuns being a two bank, followed by a boost bank 1) with a large ship that arc is huge, which is not great with asteroids. I have found (which is why I recommended it) using the full dial for arc dodging, two turn or one bank followed by a boost does the trick better.

Another method of avoiding shots is to get out of range. Given enough maneuvering space, a three forward followed by a PTL boost bank would do it to all but the fastest pursuits. Kenkirk with that is great, now you have a super tank is great with two defense dice at range three now. The one hard counter to this is dash, cause he loves range three HLC shots. 4vs.0 vice 3vs3 gives advantage dash all day.

Edited my above post as well

I agree with you above statement.

Originally I thought Chir with veteran instincts. Makes him a 10 engine upgrade to boost to as you said above get that better chance and use his dial better. But that only leaves his ability with no target lock or focus

I then had Predator on there but now he's a PS8.

Also to many pts to fit in buzzsaw whisper which I'm also trying to do, plus rebel captive and Ysanne

If I go with rear admiral I'm stuck with echo basically

So that brought me to ptl oicunn, can still possibly outmaneuver those high ps ships and allows me to put in whisper.

I agree the dial sucks.

As for asteroid placement I'd try to clump in middle of the board and fly around with decimator