Am I misreading the rules?
Fighters can move or attack, but not both
Fighters act after all ships have acted
This means that ships will always attempt to make sure they aren't sitting within 1 unit (attack range) of enemy fighters, and they get to choose how they move.
This means that in order for fighters to actually attack capital ships, fighters need to play zone control and try and predict where capital ships are *going to be next turn* in order to position such that capital ships fly into them so they can attack.
That isn't terrible (and in some ways sounds a bit interesting), but it also means that at most they attack every other turn. Turn 1, position, turn 2 capital ship walks into them and gets attacked, turn 3 reposition, turn 4 get walked into again. Sounds a bit annoying.
In addition, you can of course use the squadron command to get a move/attack out of some number of squads. This is cool, but it sounds like it might be pretty hard to get fighters to attack without it, and makes fighters very reliant on having a control ship.
Thoughts?