Interesting...Powers that only turn on when you get a kill with that ship
Please give an example and your justification for how this makes sense. I'm talking "real world" or "fluff" here, not game terms. If we do this (or anything else, for that matter) it should make sense in relation to the Star Wars setting and not just be a game mechanic. It should attempt to "simulate" something in universe or it just becomes something akin to a "chess" move (works in-game but is totally divorced from anything remotely "real").
Probably something like getting in th zone or more comfortable while you are out there. Not that these are good examples but something like for ever 2 kills your ps goes up by 1. Stuff like that I guess.