ST-321 and FCS

By Crabbok, in X-Wing

So if I'm flying a Lambda with title ST-321 and Fire Control Systems.... I shoot at a ship... does the title allow me to re-direct that free target lock to ANY ship on the board? I don't think it does, but a strict reading of the cards seems to make me question my normal judgement.

FCS: After attacking can aquire a target lock on the defender

ST-321: When aquiring a target lock, you may lock on to any enemy ship in the play area.

Now I know the idea behind teh title has always been to simply extend the range of the TL, so you can get a TL on turn 1 for example... but read over this a few times? pretty interesting.

Fascinating. I look forward to a FAQ entry.

I think the key word is the Defender. Which means the ship you just shot at.

FCS forbids the TL on anyone but the defender.

ST-321 allows the TL on anyone, including but not limited to the defender.

Does rulebook page 20 apply?

If one card ability forbids an effect, while another ability allows it, the effect is forbidden.

You have to TL the person you shot at. If you have Weapons Engineer, however, your second TL can be anyone on the board.

Yes, I think the ruling for Weapons Engineer makes it clear enough what the intention is.

Captain Kagi's entry in the FAQ might help as well:

Captain Kagi
If an enemy ship equipped with Fire-Control
System is at range to acquire a target lock
on Captain Kagi and attacks a ship other
than Captain Kagi, the target lock provided
by Fire-Control System must be acquired on
the defender, not Captain Kagi. If the enemy
ship also has Weapons Engineer, its second
target lock must be acquired on Captain Kagi.
If a ship already has a target lock on Captain
Kagi, it may acquire a target lock on a
different ship.
And the FAQ for FCS:
Fire-Control System
If a ship equipped with Fire-Control System and
Weapons Engineer attacks, that ship must acquire
the first target lock on the defender (if able) before
acquring a target lock on a second ship.
If a ship equipped with Fire-Control System attacks
more than once in a round, it may acquire a target
lock after each attack. It may spend the target lock
acquired after the first attack on the second attack
Edited by Dagonet

You can target lock the defender even if he's past Range 3 where you can't shoot him. If you shot him.

FCS forbids the TL on anyone but the defender.

ST-321 allows the TL on anyone, including but not limited to the defender.

Does rulebook page 20 apply?

If one card ability forbids an effect, while another ability allows it, the effect is forbidden.

Actually I would disagree with the forbids part. If you have a Weapons Engineer and FCS for example, you shoot, and then get a target lock on the defender PLUS a target lock on someone else, so FCS isn't really "Forbidding" anything, it is simply "allowing" something.

Again I "Feel" like FCS and ST-321 wouldn't actually work unless you also used Weapons Engineer, but then that's an awful lot of points for a Target Lock combo. Still the wording is somewhat ambiguous so I feel it needs an FAQ.

I've used an OGP+Gunner+FCS+ST321 with Vessery and two Academy Pilots before. It was fun.

ST-321 is probably best read to mean: when you acquire a target lock, your choice of target is not limited by range (which would not contradict the FCS limitation that the choice of target it limited to your shooting target). It doesn't quite say that, but I strongly expect it to be interpreted that way if FAQ'd.

You FCS the defender of your attack. ST321 does not synergize(?) with it. You may use a weapon engineer to get a second target from anywhere though, and it happens at the same time as your FCS lock.

If I didn't have ST-321 equipped and only an FCS, then yes, I would aquire a target lock on the defender. however, since I have the ST-321 title, when aquiring that target lock, I shall choose to take it on some other ship....

It's wording seems to allow it.

If I didn't have ST-321 equipped and only an FCS, then yes, I would aquire a target lock on the defender. however, since I have the ST-321 title, when aquiring that target lock, I shall choose to take it on some other ship....

It's wording seems to allow it.

The ST-321 wording does allow it. The FCS wording does not. You need to follow both rules.

And to be honest, ST-321 is a fairly expensive title. If used the way we all think, then all it REALLY does is give you a target lock the first turn of the game (Maybe 2nd). Other than that, you are probably going to be within range 3 of ships once the battle gets going, so if all it gives you is one bonus action during the entire game, then I'd say it's overcosted at 3 points.

If it is FAQ'd and ruled that the title can indeed overwrite the destination target lock for FCS, then I could better understand the 3 point cost of the title.

And to be honest, ST-321 is a fairly expensive title. If used the way we all think, then all it REALLY does is give you a target lock the first turn of the game (Maybe 2nd). Other than that, you are probably going to be within range 3 of ships once the battle gets going, so if all it gives you is one bonus action during the entire game, then I'd say it's overcosted at 3 points.

When talking about game balance, consider ST-321 and weapons engineer on Jendon. 3 points is not overcosted.

If I didn't have ST-321 equipped and only an FCS, then yes, I would aquire a target lock on the defender. however, since I have the ST-321 title, when aquiring that target lock, I shall choose to take it on some other ship....

It's wording seems to allow it.

The ST-321 wording does allow it. The FCS wording does not. You need to follow both rules.

FCS doesn't deny anything though. It's just saying "You CAN get X". ST-321 also says that "When gaining X, you can opt to gain Y instead". I would cite the precedant of Boba Fett and Navigator. Neither explicitly deny the other and they were FAQ'd to work together.

And to be honest, ST-321 is a fairly expensive title. If used the way we all think, then all it REALLY does is give you a target lock the first turn of the game (Maybe 2nd). Other than that, you are probably going to be within range 3 of ships once the battle gets going, so if all it gives you is one bonus action during the entire game, then I'd say it's overcosted at 3 points.

When talking about game balance, consider ST-321 and weapons engineer on Jendon. 3 points is not overcosted.

If you gained the title, the weapons engineer and Jendon's ability for just 3 then sure, but Jendon is already 5 points above an Omicron, and weapons engineer is also 3. So for that combo you are paying 11 extra points, not just the 3.

FCS say it must be on the defender. Didn't someone have an email from wave 3 addressing this? I'm getting some serious deja vu off of this discussion

Edited by Futant420

If I didn't have ST-321 equipped and only an FCS, then yes, I would aquire a target lock on the defender. however, since I have the ST-321 title, when aquiring that target lock, I shall choose to take it on some other ship....

It's wording seems to allow it.

The ST-321 wording does allow it. The FCS wording does not. You need to follow both rules.

FCS doesn't deny anything though. It's just saying "You CAN get X". ST-321 also says that "When gaining X, you can opt to gain Y instead". I would cite the precedant of Boba Fett and Navigator. Neither explicitly deny the other and they were FAQ'd to work together.

ST-321 does not say "instead".

FCS: "You can get TL on X."

ST-321: "If you get TL, get TL on Y."

Only solution: X=Y

Cards override the rulebook. One card does not override the other card. If you use both abilities, you need to satisfy both rules!

Now, if you added Weapons Engineer, you could target lock the defender AND one other ship anywhere on the board.

I dunno, consider

Omicron Group Pilot (21)
Advanced Sensors (3)
Weapons Engineer (3)
Fleet Officer (3)
Experimental Interface (3)
ST-321 (3)
It can stay behind at range 2 of Vessery providing him with a variety of targets without really telegraphing his intentions.
Change OGP to Jendon (dropping the WE to partially pay for it) and add a flight of bombers...

To get what you are trying to do you need a Weapons Engineer on board.

Jendon + FCS + Weapon's Engineer + ST-321

Scimitar + 2x Assault Missile

Vessery + Outmaneuver

Activation Phase

Scimitar focuses

Vessery focuses

Jendon TLs something, gains a second TL.

Action Phase

Jendon shoots remaining TLed something gains TL on it and assigns another TL to Scimitar's target

Vessery shoots either Jendon's target or Scimitar's target gains TL on target

Scimitar shoots assault missile at target.

Rinse and repeat.

Instead is implied here though. Because normally you are restricted to gaining a target lock on a ship within range 3 of your own ship. The ST-321 title instead lets you gain a target lock on ANY ship.

The title says "Forget what you could NORMALLY get, I have an advanced computer system designed by the Emperor Himself, and this lets me go nuts when it comes to Target Locking".

Also I present this. You said:

FCS: "You can get TL on X."

ST-321: "If you get TL, get TL on Y."

But FCS is actually saying "May". In other words, you do not HAVE to gain a target lock on the defender. So there is no rule to satisfy there. You don't have to do it at all. It is an option. Hence the ST-321 effects comes in to play, allowing you to adjust your options.

But FCS is actually saying "May". In other words, you do not HAVE to gain a target lock on the defender. So there is no rule to satisfy there. You don't have to do it at all. It is an option.

True. You are not forced to use ST-321 FCS. In that case you do not acquire a TL.

Hence the ST-321 effects comes in to play, allowing you to adjust your options.

If you do not use FCS, ST-321 does not come into play.

Edit: Replaced ST-321 with FCS

Edited by dvor

To trigger FCS you must a: Attack and B: target the defender. That couldn't be any more clear.