So we took a crack at Manor of Ravens yesterday, and I was wondering if you guys had been in the same situation before. In this quest the heroes start at the Rookery, which is a 4x4 tile with Skarn in the middle and a bunch of windows the heroes can throw themselves through to land on a pre-defined spot on the quest map. That's quite brutal for an introduction to the campaign, lol. The heroes need to kill Skarn, and Skarn needs to escape.
Now here´s the thing, my players had 4 heroes including a Necromancer and a Beastmaster. Both Reanimate and Wolf are considered heroes, so technically the heroes could just spawn their familiars in the Rookery, and escape through the window, leaving Skarn with the familiars. The condition stating that Skarn can be moved to a landing of the OL's choice if there are no heroes left in the Rookery does not trigger since familiars are heroes too.
I did not mention that to my players yesterday but they could have just escaped, looted the search tokens and basically clear the way of bandits/wraiths while waiting for the only-one-move-allowed-with-3-move-points-yeah-baby Skarn to close to the exit.
What makes this way worse is the fact heroes start a mini campaign with 4XP so yesterday our Beastmaster had two skills giving +6 health on the wolf. Wolf gets to roll gray and an additional brown if next to a hero, which the reanimate is, so you have a small little tank there. Skarn has no damage surge, only Mend, OL cards off the equation. Flail is useful, though, but in our situation we had a Treasure Hunter with the surge ability allowing him to move the figure one space, so technically speaking Skarn could have been forced to a corner of the rookery with only the Wolf as adjacent figure and no way to get to the reanimate to steal the Wolf's additional brown defense die.
SS..
SS..
..W.
...R
Seems a bit unbalanced to me! Luckily we never came to that situation, but it was a strange scenario to consider.
It's funny how little there is to find about the Manor of Ravens expansion on the web, it almost looks like nobody's played it Unkindness in particular. I tried this yesterday in conjunction with Raythen's plot deck and it was fun to fly around looting search tokens.
Edited by Indalecio