And no, I meant Anti-Vehicle weaponry, since, as you pointed out, anti-armor weaponry tends to ruin a Space Marine's day. By the same token though, a Space Marine can take a direct hit from a Tyranid Tyrannofex's Rupture Cannon, and is going to be ok, more than fifty percent of the time.
I think you're being a bit misleading here.
Aren't Rupture Cannons S10? That's a 2+ on the To-Wound Roll. Exactly the same as if you'd fire that weapon at some Guardsman mook --> the game makes zero difference between Marines and ordinary humans here .
In fact, the game doesn't even differentiate between Space Marines and Guardsmen anymore as soon as you bring plasma pistols to a fight. So much for that much-vaunted toughness.
What helps the Astartes against stuff like Rupture Cannons is their power armour, but that has nothing to do with their physiology, and is not exclusive to them.
As for the dismantling vehicles with their bare hands, I concede that I originally made that analogy way back in 5th Edition when glancing hits could still result in vehicles losing weapons or becoming permanently immobilized-- ie. A Space Marine could literally rip the main gun off a Predator tank with his bare hands in a single round.
A colourful interpretation, but pushing what the book actually suggests is happening. You also neglect to mention that to succeed in this task, the player would have to roll the maximum result on the d6, and that there is only a 10% total Assault Strength difference to ordinary humans, assuming said maximum roll:
Predator's rear armour = 10 (threshold to reach to cause at least a glancing hit)
Marine Assault Strength = d6+S4 = 5-10 (16.6% chance)
Guardsman Assault Strength = d6+S3 = 4-9 (0.0% chance)
I'm not trying to pick a fight here, but I really don't think the TT is what you are looking for with that kind of image.
Not that I don't think the Marines are not badass on the TT either! just not that badass .. there is no huge gap as your posts seem to imply, especially as there are some unique humans who can rival or even exceed the Marines' Strength and/or Toughness, such as the Catachan Sergeant Harker with his natural S4, or the bionically augmented Colonel Straken with S6.
Truth be told, I actually think the TT makes the Marines seem a bit weak even for my interpretation. The d100 Inquisitor game hits closer to home. Still not a vast gap, but there is a gap in some areas, and an overlap in others. It comes down to how you interpret what happens in the TT, though, for as we know what happens there is heavily abstracted, so it comes down to how you describe things.
Yeah i gotta agree it's a bit silly. I can just see a bunch of space wolves taking their helmets off...
What helmets?
I love the idea of acidic saliva, can see it having lots of practical applications for a Space Marine, I just think the profile they gave it in the Daemonhunters book was absolutely ridiculous. Granted, most of a Space Marine's gear is better but dear god, it has comparable armor penetration to a plasma gun, if I remember right (I seem to remember it having a penetration value of 5 or so).
It ... probably fits to the "cinematic" theme the FFG team wanted for their Marines, but due to my more "down to Earth" interpretation of the setting, of course I must agree with you here. It doesn't make sense as a primary weapon (due to helmets), and the way I see it, it was only added to the Space Marines because the Emperor ordered his scientists to go all-out on the Astartes program and equip his elite shock troops with anything they could possibly need.
From GW's Index Astartes, White Dwarf #247:
"The gland allows the Marine to spit a blinding contact poison. The poison is also corrosive. A Marine imprisoned behind iron bars could easily chew his way out given a few hours ."
Sounds like the studio intended it more as a Get Out Of Jail Free-card, not Aliens-style Eats-Your-Armour stuff. Of course, the latter is bound to be perceived as more Cool and Epic ™by a lot of folks. A matter of taste... (me not being a big fan of superheroes either is probably connected to my inherent dislike for Movie Marines. characters need flaws and weaknesses, dammit!)
Edited by Lynata