Fix the E-Wing?

By Babaganoosh, in X-Wing

What role do you see a generic E-wing doing?

Let's do the simple fix and say that its -3 cost right now. How would you use it? What would it do for you that other ships couldn't?

I could imagine running a PS1 with R2D2. Good punchy, not fragile blocker. Forward attacker. Not a flanker like the A-wing.

28 points. (Same price as naked Luke).

You could then take a high PS attacker and some punchy middle threats for damage.

Corran/Wedge + EU.

2 or 3 Zs. or if it fits 2 Ys, one with BTL.

Edited by Blail Blerg
Eaden Vrill (32)
Knave Squadron Pilot (27)
Flechette Torpedoes (2)
R2-D2 (4)
Munitions Failsafe (1)
Tarn Mison (23)
R3-A2 (2)
Bandit Squadron Pilot (12)
Total: 103

Eaden Vrill (32)
Gunner (5)
Knave Squadron Pilot (27)
R3-A2 (2)
Bandit Squadron Pilot (12)
Gold Squadron Pilot (18)
Ion Cannon Turret (5)
Flechette Torpedoes (2)
BTL-A4 Y-Wing (0)
Total: 103
Blackmoon IMO needs the EPT. No reason to take it at all.
Edited by Blail Blerg

Sorry but i see absolutely no reason to take the Knave squadron in your list. You can take cheaper and more useful X-Wing named for this. Rookie with Flechettes or R3-A2. For 2 points more than Knave you get Wedge or Wes. Top pilot skill, good abilities. Luke for 1 more is more survivable. Porkins, Dreis... Anyone is pretty much more useful than the Knave.

What role do you see a generic E-wing doing?

Let's do the simple fix and say that its -3 cost right now. How would you use it? What would it do for you that other ships couldn't?

Good question, in general I think the goal should be to get as close to the original design intent as possible. As far as I can tell that was: An elite ship with lots of upgrade options, and maneuverability and stats somewhere between A-Wing and X-wing.

So ideally generic builds would take advantage of droid slots and/or systems slots. Hard to say what would be competitive, but here's some ideas:

Knave+ AdvS: might be a good brawler. AdvS with a barrel roll, and the variable K-turn on the E-wing dial could be pretty useful. Low PS will be better than the Blue Squadron pilot for blocking, although loss of the 1-turn will hurt.

Knave + accuracy corrector: Defensive build that allows the E-wing to spend focus on defense and not sacrifice damage output too much.

Knave + R2-D2 + shield upgrade: Very resilient

Blackmoon + enhanced sensors: super-blocker that shoots before common generics

Knave + sensor jammer + R7: very resilient (although reliance on TLs is bad for low PS)

Sorry but i see absolutely no reason to take the Knave squadron in your list. You can take cheaper and more useful X-Wing named for this. Rookie with Flechettes or R3-A2. For 2 points more than Knave you get Wedge or Wes. Top pilot skill, good abilities. Luke for 1 more is more survivable. Porkins, Dreis... Anyone is pretty much more useful than the Knave.

Blail was taking his proposed 3 point cost reduction into account in these lists. I think it makes a little more sense if you assume Knaves cost 24 points. (His squad totals are 3 points over if you look)

I've only ever flown the named pilots, but then again I only own one E-wing.

One thing I think FFG should seriously consider is to cease making +2PT +2PS generics. With the exception of the Dagger, they're junk. Blackmoon never gets considered, Onyx is actually worse than Delta points aside, Red and Grey rarely get considered. Gamma's only (and then arguably) significantly better than Scimitar if you're bombing.

Those ships need something going for them: an EPT works wonders to separate a generic from its lower costed friends. Greens, Blacks and RGPs are pretty **** good and Saber would be if RGP weren't so much better for one point on a ship that lives and breathes arc dodging.

Those generics need an EPT or they need something else going for them.

u just cant say that any generic should get an EPT. thats ridicilous sure it would make most of em better but that alone let other generics die out or even some named ones that dont have EPT going to get unused. look at the named Tie Fighters only 3 named are most flown by this community, Howl; Mauler and Stabber

Not any generics. +2 cost +2 PS generics. Onyx Squadron Pilot, Red Squadron Pilot, Grey Squadron Pilot, Gamma Squadron Pilot and Dagger Squadron Pilot. Of these, only Dagger sees actual use. For the others, PS4 just isn't worth two extra points. Now, if Onyx had an EPT it'd be able to compete with the wonderful Delta Squadron Pilot. Red Sqd Pilot and Grey Sqd Pilot would also be run if they had EPTs. People fly elite generics.

And if EPTs are inappropriate, give them something else. If they're cheap enough then only charge them one point for the buff (Bandit to Tala, Academy to Obsidian) or maybe give them three extra PS. Onyx and Blackmoon at PS4 versus 1 might be worth considering. As things are now though, the PS4/3 non-elite generics are very rarely worth it, and the game could do with a way to increase their value over their cheaper, slightly less skilled cousins.

I would have keep the cost the same and bumped their PS to 3 and 5 native for free

Defenders are better at lower PS. Delta > Onyx ignoring cost.

Edited by TIE Pilot

I feel like Blackmoons with PtL and a standard R2 would make them more common. A standard shoot tank like the a-wing, that can feel damage like an interceptor, unlike the a-wing.

You could have 3 of them for 99 points. I wonder if that's actually decent?

That's 15 health, all protected by 3 agility, and 9 attack die. The dial would be great, and it has a barrel roll for repositioning. And it has ptl for focus&evades or target locks&evades. Or barrel rolling&focus. Might convince me to buy a 3rd e-wing.

The E-Wing is the "X-Wing Mk.II"

A Knave Squadron Pilot is 27 pts. (PS1)

A Rookie with R2F2 and Engine is 28. (PS2)

Yes, boost and barrel roll are different but if BR was turned into a modification it would probably cost 4pts.

Also I feel that RA:2 will probably be X's and E's

Could someone test the 3 E-wing idea for me?

All i'll add is i played Rebel in a tournie for the first time and i used Corran Horn+R2D2 and Predator, and he must have been the worst 42 points i've ever spent, i hesitated taking a nkaed Chewie, what a mistake.

How about a new type of upgrade card, alien races.

This would be something that could only be added to generics.

Eg Mon Cal, being an aquatic race makes it more natural for them in space.

So equipping this race to a ship would add more green to the dial.

A title to add an EPT to the Blackmoon would be awesome,

I found myself thinking that I would play generic E-wings with PtL and an R2 (possibly also EU aswel :D ) all the time if I could!

The E-wing really is one of my favourite ships out there, but I only find myself playing Corran and Etahn from time to time,

wich makes me sad :(

I think an EPT slot would be interesting but probably wouldn't address the main issue of cost very well. You have to spend more points to make use of the slot, exacerbating the already significant over costing problem. If equipping good upgrades was enough to remedy the problem I think advanced sensor e-wings would be doing well.