If your name is Scorch (Ewan), Omega (Brunner), Fenix (Sgt. Solar) or Jonathan S. (Feyzra), stay the hell out of this thread or your characters will be set on fire for all eternity and your sheets will burst into flames.
Alright, so, my players.. they did something.
We've been running the False Prophets adventure from the Core Rulebook, after previously having done the Broken Chains free adventure and a bunch of other stuff.
Either way, for everyone unfamiliar with the adventure in question, it involves the players going to the Gloaming World of Kymerus, a desolate stone desert planet with a destitute population and it's main reason for even being colonized being the Temple of Lies, built where an Imperial ship once crashed.
Aside from being a Temple to Tzeentch, it is also an enormous library, full of all kinds of lore. It is well-known within the Screaming Vortex, and many people of great renown have had their fortunes told there, often rising to prominence shortly afterwards and then burning out just as quickly. The players are summoned there, swiftly betrayed, and if done per the adventure's assumptions, it ends up with you travelling away from the planet with a small group of the Prophets of the Blighted Path (Word Bearers Space Marines) that the Mendacious Oracle at the Temple of Lies tried to betray, and also means that you killed a great deal of guards there, along with the head of the temple.
The second in command of the temple, Elika the Seer, is supposed to step in afterwards and she has no idea why the players killed the Mendacious Oracle Renkard Copax, and the players have an uncertain future, and so on, and so forth. Fair enough.
The issue is, my players, my players weren't satisfied with this.
My players, having their own ship, decided to bomb the Temple of Lies with their macrocannons before sailing off towards the Flaming Tomb (to ferry the Word Bearers to their master, and also other reasons).
I gave them 1 Corruption and rolled a 1d5 for Infamy for the act, but beyond that, I'm not sure how to play it.
I would love to get some input from other people familiar with the Screaming Vortex in general, or ideas regarding the reaction of other factions. Presumably, the Temple of Lies have been some kind of neutral ground, or at least big enough of a player to not suffer incessant raids by greater factions. It has foretold the destiny of many, but there's no reason those people in particular would hold fealty to the Temple.
What after-effects should the players expect (or have expected, had they (or rather, the captain) thought this decision through before bombing it)?
The Temple of Lies is gone, the Mendacious Oracle lies dead, the library is destroyed, and Elika the Seer is MIA. The bombing was unwarranted and most likely pissed some people off, but.. yeah, I'm a bit at a loss.