Just something I've been pondering. I'm finding myself at a major dislike of Sound Constitution, primarily because it does only one thing-- gives you more Hitpoints, essentially, and not even that many. It's a one-note advance that has no flexibility, and doesn't even do very much compared to other advances. A single Sound Constitution Advance won't accomplish much-- you'd need 3 or 4 at least to make a significant difference, and depending on your career that could easily be an 800 XP point sink. 800 points! For some careers, it could actually use up less XP to take two toughness advances, and raise your TB-- and the latter would actually give you further use outside of soaking up hits.
Minor rant aside, I'm checking in for opinions on when it's a good time to get Sound Constitution Advances. Obviously this is a bit of a vague and general question, but when you're weighing the difference between Sound Const. and another Advance, when do you pick the Sound Constitution? There seems to be almost no instance in which you'd get +1 wound over... say... even the ability to try to lie to someone without taking a massive penalty due to not having the Deceive basic skill.