Has anyone given any though into how Vrill might effect obstacle choices for games? I'm assuming FFG is going to say that you can choose to place 3 Asteroids or 3 Debris Fields, or any combination of those.
If Vrill is in the game you'd obviously want a lot of debris fields out there to stress up your opponent and get his ability to trigger more often. Hopefully.
Just thought it might be an interesting dynamic that a single pilot could effect "Turn 0" so much.