I'm secretly glad we didn't get time to play this game this evening as I've got a few questions I'd like to clear up. My eldest (11 y.o.) is really excited about this game so we're either playing it with him running 2 heroes or maybe 3-4 heroes if the wife and the youngest (5 y.o.) wants to play.
A few questions to start off:
1. Would it be a good idea for a new player to be running 2 heroes? If my wife and youngest do join, I'm not sure if I'd like any of them to be running 2 heroes. Obviously if it's just me and my eldest, then he'll have to run two.... or I could run the other hero.
2. Overlord cards -- so far, what I understand is that there is no maximum number of cards for my hand; I draw cards equal to the number of players at the start of the quest (or is it per encounter?), but I am unclear as to when I can draw cards. I know some of the travel event cards will have me draw a card, but what else?
3. Reinforcements -- from what I understand (I just read the intro and first quest), I can put in one monster with respect to the maximum group size... but what if my players kill two or three during their turn? Or if they kill off all my goblins, then I won't be able to do anything on my turn since the reinforcement only enters at the end of my turn, right?
4. Do heroes die at all in this game? What is the "penalty" for dying? Just losing a round or two of dice rolling? I'm coming from a bit of D&D wherein if you die, well, a resurrect spell is expensive!!
That's all my mushed-up brain can think of right now. Any help appreciated!