The D is for ****** haha
I made up this incredibly effective but really dickish list and I had to get some thoughts on it and share it because its been doin me wonders in my local league play.
3 Ship Rebel List:
Nera Dantels, veteran instincts, APTx2, fire control systems
Wes Janson, veteran instincts, R3-A2
Airen Cracken, wingman, proton rockets, stealth device
So, I don't think this needs a lot of explanation but here it goes anyways.
Nera with her ability to get free target locks and to fire torps outside of arch makes her build realllly nasty. Especially, when Airen is handing out a free action so that whenever she fires its basically always 5 hits...twice. Before that happens Wes shoots, to soften up Dantel's target, plus remove any focus or evade they might be hanging on to, if necessary, he can stress them out as well. Then there is the boy-wonder of support pilots. Cracken is there to make it all work. He can pull stress off his buddies, hand out free actions, and even has a little punch of his own with proton rockets, also rolling five dice because of the stealth device.
Even without their payloads the B-wing and X-wing have great firepower, and after everyone sees Nera's B-Wing they focus fire there, and that ship is meant for the pounding. Thoughts?