Yeah the Hunter is redundant, although not everyone buys the adventure books (though that still doesn't explain why mass combat was in Onslaught and not the corebook or the GM guide, it's pretty important for a game focused on a massive war) so I'll let that one pass. Plus it's actually a pretty cool design and it was fun to use in Rebel Strike (an awesome game if only because it gives you a 2 player version of Rogue Leader )
But the Interdictor, like most of the things Galactic Battlegrounds (a game I have very little love for) introduced, does indeed look like bad fan art. And there are several ships that fill it's role without looking like like SFS just taped a few Bombers together and successfully sold it in an act of highly profitable fraud.
Can't decide if I will render it non-canon in my games or just shamelessly insert an Imperial engineer whose only purpose is calling it an overengineered and redundant piece of scrap.
The fact that it took a slot that could have been given to something cool; like the Assault Gunboat, the Advanced, the Avenger or even the Oppressor, is what really makes me sad.
Still, I can't wait for the other fighters, the gear, the new talents, riding animals and carriers. This one fighter only slightly dampens my excitement, and I still ordered it as soon as I found it available so I guess FFG wins in the end.
Edited by Rationalinsanity