So, when I get bored, and no one is home, I still like to play some X-wing. I am currently working through a methdology that would allow either solo play, or coop play, without needing an opponent player, or AI.
Here is the gist:
A small base has become the target of an Imperial Assault. The Empire's oversight was not noting that the base was well defending by a few Rebel ships getting some much needed RnR.
On my game mat (a Chessex play mat) I marked off a space roughly 36x32. Sadly the mat isn't quite large enough for 36x36, but oh well.
I laid out 8 spaces, each range 2 from the nearest corner, and numbered them 1-8. I have an 8-sided die handy and will roll it at the start of each round to see from when a TIE Fighter will enter the area to start it's run.
In the middle of the mat, I drew out a space station, roughly range 2 x range 2.
I placed a few TIEs around the board, and loaded in my list.
Chewie + EI + Kyle + Jan + Expose
Fringer + HLC + Outrider + Recon
In order to keep things simple, the enemy will follow these parameters
Movement: Slowest straight movement available
(for a TIE this is a Green 2)
Actions: If a clear shot will be available on either the base or an enemy ship, take a Focus.
Otherwise Barrel Roll for a better shot.
If BRing will not give you a shot, take a Focus.
Focuses are always spent defensively first, as needed.
Firing: Fire on your closest target.
The Space Station has 20 health, and no Agility.
Winning and Losing
The player wins if they destroy 8 TIEs
The Empire wins if they destroy the base.
And here is Chewie, one shotting a TIE at R1 using Expose and a Focus.






