Multi Career Specializations?

By R2D2fan, in Star Wars: Edge of the Empire RPG

Hey Star Wars RPG'rs

Does a character receive ALL THE SKILLS for a second career specialization or just the BONUS SKILLS, It is not really clear in the Edge of Empire CRB. It states the character, once they have purchased a second career specialization, they can purchase the talents available in addition to talent he already has access to. Preceding is this;

Direct Quote (Page 30 CRB) " Also, most specializations have one or more career skills. These skills now count as career skills for the character.

To myself and one GM (we have 2 GMs) the way it is worded seems to refer to just the career skills and NOT the bonus skills as well that are available when purchasing the second specialization, either career or non career.

Which way to go?

Thnx

R2D2fan

Edited by R2D2fan

You answered your own question, actually:

Direct Quote (Page 30 CRB) " Also, most specializations have one or more career skills. These skills now count as career skills for the character.

When you take a new specialization, you only take the specialization skills.

Bonus skills only. It would be overpowered to get all the base career skills too, you'd only need a couple of extra specs and you'd get a discount on every skill you buy.

Yes, and note that when you first read about the Career (in each career's opening page), it is obvious which skills are attached to the Career and which are attached to each Specialization inside that Career. The Career's career skills are printed in each of the Career's talent trees simply as a reminder when building a character, and aren't actually a part of the Specialization itself.

As the player of a Fringer/Archaeologist/Wing-Commander, I wish that out of career specs added all career skills as well, but they don't.

I would love it if Coercion, Knowledge (Warfare), Leadership, Ranged Light and Vigilance were now career skills for me! Would have saved me 30xp so far!

As the player of a Fringer/Archaeologist/Wing-Commander, I wish that out of career specs added all career skills as well, but they don't.

I would love it if Coercion, Knowledge (Warfare), Leadership, Ranged Light and Vigilance were now career skills for me! Would have saved me 30xp so far!

I would love to know that backstory

As the player of a Fringer/Archaeologist/Wing-Commander, I wish that out of career specs added all career skills as well, but they don't.

I would love it if Coercion, Knowledge (Warfare), Leadership, Ranged Light and Vigilance were now career skills for me! Would have saved me 30xp so far!

So, basically less than 2 sessions worth of XP. Far better than the treatment from D&D 3/3.5 and better than Pathfinder as nothing other than XP is preventing anyone from reaching the same ranks in any skill.

As the player of a Fringer/Archaeologist/Wing-Commander, I wish that out of career specs added all career skills as well, but they don't.

I would love it if Coercion, Knowledge (Warfare), Leadership, Ranged Light and Vigilance were now career skills for me! Would have saved me 30xp so far!

So, basically less than 2 sessions worth of XP. Far better than the treatment from D&D 3/3.5 and better than Pathfinder as nothing other than XP is preventing anyone from reaching the same ranks in any skill.

Far better, yes. But still, 30 XP = the first 3 ranks in a career skill, which puts a character at "true professional" in his chosen skill. So I can see the issue.

Still though, I'm looking at the chosen specializations for this character and thinking, WTF??? How...?

Yeah, what they said...My PC is a Smuggler Pilot / SOON TO BE Gunslinger. I am going to assume that Ranged Light will be a skill that I can get w/ Gunslinger. Hopefully I can get Ranged Light because Pilot doesn't have Ranged Lt (Yet in Ace Pilot it does,,,BOOOO) So if as a bonus skill it has it, I can get it!

Awayputurwpn and RogueCorona, you asked!

Be thankful, this is the short version...

Gannymede Sweet is a Corellian male in his late 40's. He went to university on Corellia and studied archaeology as he had a fascination for history, plus it annoyed his CEC parents that wanted him to do something more "useful" like Business or Engineering. Unfortunately this was during the Clone Wars and he got involved with student political movements protesting about increased Republic powers and influence and the war in general. With the declaration of the Galactic Empire he and his friends quit Uni to join the Corellian Planetary Defence Force so that they could defend their planet's freedom if need be.

After the Clone Wars, he stayed in the military and rose to command his own squadron of fighters. When the Empire BDZ'ed the planet Froz, he had had enough. He (with his whole squadron volunteering to go with him) went rogue and flew to Froz to help out the natives. Shot down a few ties, crippled an interdictor and help 3 transports full of civilian escapees get away.

Upon returning to Corellia he was given an unofficial "Well done son." by his superiors before being given 24 hours to run away before he was formally court-martialled. Fleeing to the outer rim, he wandered for years before meeting up with an unlikely group of heroes and eventually joining the rebellion.

The character started as an NPC that I made up off the cuff from a despair rolled by a player in an impromptu high-stakes sabacc game (the PC was cheating, Ganny caught them out but let it slide in exchange for a "favour"). When I handed over the GM reigns to another player to give me a short break from running, I made up a few possible characters before deciding to flesh Ganny out and he ended up so much fun! So he started PC life as an advanced character Fringer/Archeoligist and picked up Wing Commander after the party joined the rebellion, reflecting his earlier military life.

Hope that explains the combo!

Edited by Hygric

Oh, and I'm not quibbling at all over the 30 XP I would have saved. It's definitely in the category of "oh well, that would have been nice but it doesn't really matter".

But after 840xp earned, maybe that's a luxury I have that many others don't.

Very nice story.

Thanks mate. :-)

I think the important point is to pick specs based upon character concept, not the other way round. Who cares how bizarre the spec combo sounds on paper if it is organic to your character.

Similarly, I do have a problem with players that want to pick up a spec simply because it would give access to skills A, B and C and talents X, Y and Z. That's not RP'ing in my book.

Yeah I hate when people do that though I got accused of something similar in my second group. My character, who had originally been built as a freelance freighter captain and engineer had at the end of a campaign become a flag officer in command of a fleet in a newly formed military force. So when we started a new campaign using many of the same characters but starting a year later I talked with the GM and told him my character would be using some of the time in the skip to study fleet tactics and strategy,plus military history and running battle sims to learn more about being an effective fleet commander.

The GM was fine with this ut some of the other players felt that since I hadn't been using the skills on screen I shouldn't be allowed to raise them. Than some got upset because in response to their complaints the GM set up a couple of space battle events with my character commanding small task forces within a larger fleet so they couldn't say that I wasn't using the skills.

To this day I don't see what their problem was. My character found himself in a position he knew he wasn't really ready for and used a quiet period to try and prepare himself for the duties he had been given. I guess they thought he should just assume he was ready for the job and discover that he really wasn't the hard way.

Really? Let me get this straight, the campaign ended with you as a flag officer. A year passes "off-screen" and then someone whinges about you picking up skills like (I am guessing) Leadership and Warfare?!? While your character has been doing that for the whole year off-screen?

Dude, your GM was right and the whingers were just sooooo wrong.

Unless of course it was bonus XP stuff above what everyone else got. That is the only potential situation I could see for complaints.

Yeah basically, though they were called command and tactics in the system we were using, this was over a decade ago so long before FFG And every player who was in both campaigns got the same amount of bonus points when the second started. Apparently they felt that I should have to use the skill on screen before I could boost it though that makes no sense to me.

Even though I had used it on screen a couple of times in the first campaign helping repel pirate attacks against a cargo fleet I had been leader of so it makes even less sense really. I just didn't start seriously boosting them until the second campaign.

Edited by RogueCorona

This topic is old, and I hate to respond to it, but my question is directly connected to the OPs topic.

These new class skills you get from a second or third spec, for example if you picked up Hired Gun (Coercion, Melee, Resilience, Survival) you get them AS class skills, but you DO or DON'T get to put 1 point into 2 of them? That's the only part I'm not finding in the book.

17 minutes ago, Grungyape said:

This topic is old, and I hate to respond to it, but my question is directly connected to the OPs topic.

These new class skills you get from a second or third spec, for example if you picked up Hired Gun (Coercion, Melee, Resilience, Survival) you get them AS class skills, but you DO or DON'T get to put 1 point into 2 of them? That's the only part I'm not finding in the book.

You do not. You only get free ranks from your career and starting spec.

Page 93 EotE CRB Chapter II: Character Creation. Step 6: Invest Experience Points. Acquiring New Specializations (emphasis mine):

Quote

In addition, each specialization has career skills. These skills now count as career skills for the character (although he does not gain free advances in them, as he did with his first specialization).

Perfect thank you!