Hi Guys,
Me and a friend would like to try increasing the number of ships/points in our games. However, as much as I love this game, I do find that dice play a huge part, and so I had the idea to remove the red dice from our game by auto hitting with the number of red dice that would be rolled.
I hope this will:
- speed up the game when there are lots of ships
- reward well thought out manoeuvres, and formation flying
- promote the importance of barrell roll/boost on more agile fighters
Green dice would still be rolled but the number of turns a ship can last whilst in the sites of another ship dramatically decreases, providing a far more deterministic game.
This of course makes it impossible to deal crits, and plays down the abilities focus and target lock. Well... crits are difficult to deal with as the points increase anyway as keeping track of more stuff can drag. Target lock... well let's just keep that to firing missiles etc. And focus... well it seems that high PS might be more important than usual, so how about ships with focus fire first in PS order, then ships without focus - i *think* this shouldn't be much harder to play out.
Ok, now it's time for you to tell me why this is a bad idea and that I'm crazy. Go!