I have poked around the forums a bit and searched as much as the search tool would aid me to get a basic question answered but I am still a bit unsure of the answer, so I thought I would try my own post. If this has been addressed elsewhere, please point me in the right direction and I will go from there. I have read this forum's most-linked blogs (e.g. deck building 101) and a number of other blogs as well as forum posts, but the game is advanced enough now that most posts are focused on the nuances of deck building and tweaking rather than providing the kind of broad answer I am looking for.
Here's the question: just how many total cards should I own to play with a reasonable belief that I can build a deck that will handle the scenario? By handle, I mean 'provide at least a reasonable chance of victory, assuming solid play and a little luck'.
I was pretty heavily invested in Magic but finally gave it up. When the LCG format appeared, I was hesitant, but dived in a few months ago with the LotR Core Set. I have since purchased an expansion (Voice of Isengard) and an Adventure Pack (Trouble in Tharbad), but still find most of the scenarios unwinnable with the cards at my disposal. I am of course new to deck building in this game, but not new to deck building in general and feel I have a firm grasp of the core strategies needed to be successful in this format. My games are always 2 player 50-card decks, if any of this helps.
So, what is the proper next step here? Am I just too green in my deck building skills or am in a no-win situation until I shell out for more (and better) cards?
Thanks for the help!