I'm writing down all the weapons, armor and gear in seperate tables, so my players can browse them more easily instead of having to flip through several books. I'm having a bit of a problem trying to figure out the Missile Tube and the Missiles.
The CRB states that the Missile Tube does 20 damage. According to the text, the Missile Tubes are usually loaded with Proton Warheads.
Now I found this quote by HappyDaze:
Sam finally sent me an answer to this one:
"It costs 500 credits to purchase a clip of six missiles for the tube."
So this means that a single Proton Warhead would do 20 damage and cost about 85 credits (rounded up).
Looking at the missiles in DC, it says that you can use them as ammo for the Missile Tube, replacing the Tube's damage and qualities with that of the missile.
A Frag Missile costs 75 credits and does 12 damage, a Concussion one costs 200 credits and does 14 damage. Now comparing that with the Proton Warhead, which does 20 damage for about 85 credits... something doesn't seem to add up. To me, it seems like the standard Proton Missiles do tons of damage for a very low price. Am I missing something here?