Hey all,
So my Bounty Hunter uses Blaster Carbines. They seem fun to me. I like the aesthetic roleplaying aspect of carrying a bigger gun that I can shoot like a rifle when cinematically cool, or shoot like a blaster pistol when appropriate.
That being said . . . did Blaster Carbines get the shaft?
Taking a look at weapon enhancements, Carbines have HARDLY any modifications that can be used with them. For a little while I thought that they were just considered Blaster Rifles, but on certain Mods you see "Available for: Blaster Rifles, Blaster Carbines". So they are specific in the mods . . . but only 3 or so Mods actually state useable with Carbines.
Heck, one specific mod turns the Carbine more into a shotgun, which is not what I wanted with my character.
So first, am I missing something? Why are Carbines on the bad end of the mod table?
Second, because the mods are useless for a Carbine, when I took the Gadgeteer talent to increase Hard Points by one, I actually simply used it on my buddies Sniper Rifle, since he actually needed a Hard Point far more than me. While I'm sure we'll still allow it because, hey, teamwork and fun, I just want to know if it is RAW that you can purchase a Talent and give the benefit to another player. (Mod talents, not personal talents obviously.)