Ok lots of groovy cards to do damage to ships you either crash into or get dead close to but im wondering with PS4 how you make that crash happen.
VI
*or*
Stay on target.
Stay on target seems like a good bet but its yet another stress generator for a ship thats not going to be amazing at clearing them withouth just cruising forward (or slightly to one side of ofrwards) at speed 2
Ideas?
I've only just got my VT49 so still trying to get my head around the whole 'rammming' tactic.