Is the dice system in this game inherently broken?

By Chaosduck7, in Star Wars: Edge of the Empire RPG

What's broken :o is my gunslinger can only murder 1 unarmed farmer per minute in a gun fight! :lol:

Makes me feel.... all sadistic inside!

You need a pair of Machine Blaster Pistols. then you can autofire

What's broken :o is my gunslinger can only murder 1 unarmed farmer per minute in a gun fight! :lol:

Makes me feel.... all sadistic inside!

Not if they're all packed into a minion group. At 1 soak and 1 wound threshold each, you could probably kill in excess of 40/minute with guns. That's not even considering grenades!

Okay, so here's another great example of what Edge of the Empire allows.

**D20 / Other RPG**

GM: You're on your way through the forest on a Speederbike. You're suddenly stopped by 3 people with Light Repeating Blasters aimed at you. You come to a halt. A conversation happens, but they have none of it. They begin to fire.

*ROLLS 20*

I got a 13.

Player: My AC is 17. Miss!

GM: Nice, your turn!

Player: I whip out my blaster and fire.

*ROLLS 20*

16 total.

GM: That's a hit. Roll damage.

Now let's take a look at this encounter through creative use of dice in Edge of the Empire.

**Edge of the Empire**

GM: You're on your way through the forest on a Speederbike. You're suddenly stopped by 3 people with Light Repeating Blasters aimed at you. You come to a halt. A conversation happens, but they have none of it. They begin to fire.

**ROLLS DICE POOL**

Okay, no successes, 3 failures . . . Oh, 3 Advantages. Hmm . . .

While the blaster bolts fly wildly and don't directly hit you, they begin to slam against your speeder bike. It looks like it's about to overload and explode. Can you roll me an Athletics to see if you hop off before it blows? Probably Easy difficulty.

Player: Sure. **ROLLS**

I got . . . oh wow, I got 2 successes and a Triumph!

GM: Very nice! How does the Triumph play out?

Player: Hmm . . . well, the speeder bike is about to explode, right?

GM: Yes.

Player: Can I hop on top of the speeder and leap off of it while it blows allowing the force of the explosion to catapult me into one of the attackers Mission: Impossible style and clothesline him into the ground?

GM: I . . . well . . . I mean . . . I guess, yeah. You got 2 successes and a Triumph, so . . . why not?

That's how this system shines. It's not a series of checks and balances. It's a narrative game that throws caution to the wind so you and your players can have a great and fun time.

Also . . . 1+1 = We have a drink and shake on it. That's the system.

I see advantages and disadvantages on both systems. While the description of the encounter using EotE dice is more fun, multiply this for 6 players and you risk an encounter to go bizarre just because everybody is rolling advantages, triumphs, despairs and threats, and you have to invent a large number of side effects for each skill check (PCs and NPCs alike). Moreover, the encounter resolution slows down (This is a priori not a draw back if people is having fun).

This dice system is very good in the sense it promotes creativity, but this system, more than other RPG systems, does not scale nicely with the number of players. While for many RPGs I find the sweat spot (fun wise) for the number of players being 5-6, in EotE the sweat spot is somehow lower, 3-4. Not a drawback, just something to have in mind.

Regarding 3G better than 2Y, it is just not true. It depends also in the number of difficulty dice. The only truth is that green dice generate more advantages than yellow dice. Moreover, regarding successes only, this equation X_G better than Z_Y (with Z = X-1) inverts the higher X and Z are. For example 3Y is already as good (or worse) than 4G for nearly all difficulty dice combinations, and 4Y is in all instances better than 5G. Just remember that Advantage wise, green dice better than yellow dice. The same goes for threats, Purple dice generates more threats than red dice.

Edited by Yepesnopes

Having played in games with many players no it is not bad.

Having played in games with many players no it is not bad.

Who said bad?

Yepersnopes.