So one more card is left unspoiled? Has anyone seen it?

By eagletsi111, in X-Wing

I think they may be saving it for another preview, either the Scyk or Iggy.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4998

Looks like the only upgrade cards that haven't been spoiled yet beside "Calculating" (or whatever it is) are the 2 new cannons. Flechette Cannon has probably been speculated on but has there been any conversation on the other one? Mando something Cannon?

EDIT: Or is that a "g"? Mang-something?

Edited by Galactic Funk

So I'm going to go a different direction with this. Everyone keeps thinking it modifies attack dice. Maybe it modifies defense opponents defense dice

"calculated shot"

When attacking, you may spend one focus to change all evade results to a focus symbol.

Scum seem to have a few abilities that screw with the opponents focus, so something along the lines of this seem to make more sense to me. Calculated shot fits for the name, since you could look at it like a sniper/expert marksman shot where the shooter is focusing intently on his target. This also allows you to spend you spend your focus to force your opponent to spend his.

As for the Cannon. From the lore it could be a Mangler cannon.

Not sure how they would represent that in the game.

So I'm going to go a different direction with this. Everyone keeps thinking it modifies attack dice. Maybe it modifies defense opponents defense dice

"calculated shot"

When attacking, you may spend one focus to change all evade results to a focus symbol.

Scum seem to have a few abilities that screw with the opponents focus, so something along the lines of this seem to make more sense to me. Calculated shot fits for the name, since you could look at it like a sniper/expert marksman shot where the shooter is focusing intently on his target. This also allows you to spend you spend your focus to force your opponent to spend his.

That seems to overlap with, but is much more powerful than Sensor Jammer. It would be interesting if it is something that let's you spend a token to have an effect on your opponent's defense roll.

Edited by WWHSD

Perhaps spend a target lock to convert blanks to hits. Drop the variance of the reroll and make it like a focus.

So I'm going to go a different direction with this. Everyone keeps thinking it modifies attack dice. Maybe it modifies defense opponents defense dice

"calculated shot"

When attacking, you may spend one focus to change all evade results to a focus symbol.

Scum seem to have a few abilities that screw with the opponents focus, so something along the lines of this seem to make more sense to me. Calculated shot fits for the name, since you could look at it like a sniper/expert marksman shot where the shooter is focusing intently on his target. This also allows you to spend you spend your focus to force your opponent to spend his.

Or building on that idea, when attacking, you may spend a focus to change the defender's focus results to blank results.

Now that would be nasty (and seems to fit the Scum profile).

The only other thing you could you could spend to modify attac

So I'm going to go a different direction with this. Everyone keeps thinking it modifies attack dice. Maybe it modifies defense opponents defense dice

"calculated shot"

When attacking, you may spend one focus to change all evade results to a focus symbol.

Scum seem to have a few abilities that screw with the opponents focus, so something along the lines of this seem to make more sense to me. Calculated shot fits for the name, since you could look at it like a sniper/expert marksman shot where the shooter is focusing intently on his target. This also allows you to spend you spend your focus to force your opponent to spend his.

That seems to overlap with, but is much more powerful than Sensor Jammer. It would be interesting if it is something that let's you spend a token to have an effect on your opponent's defense roll.

Yeah, I think modifying all evade into focus would be severely overpowered. Modifying 1 Wouldnt be too bad, but since we know it says "results"(plural), it's implied that whatever token is being spent modifies multiple dice in some way.

As for modifying attack dice, star viper already has target lock and focus, so the only other token it would be able to spend it stress, which would be very simliar(if not identical, but I can't remember the wording) to Ibtisam.

So I'm going to go a different direction with this. Everyone keeps thinking it modifies attack dice. Maybe it modifies defense opponents defense dice

"calculated shot"

When attacking, you may spend one focus to change all evade results to a focus symbol.

Scum seem to have a few abilities that screw with the opponents focus, so something along the lines of this seem to make more sense to me. Calculated shot fits for the name, since you could look at it like a sniper/expert marksman shot where the shooter is focusing intently on his target. This also allows you to spend you spend your focus to force your opponent to spend his.

Or building on that idea, when attacking, you may spend a focus to change the defender's focus results to blank results.

Now that would be nasty (and seems to fit the Scum profile).

But that also seems a lot like R4B11, spend Target Lock to reroll defender's defense dice.

Anything lets you spend focus tokens in more than one way on an attack will be nice for Guri, any ship with Rebel Captive or Kyle Katarn crews, or anyone else that has access to multiple tokens in a round.

Keep in mind though that in one of these interviews, Alex said that he didn't like how Focus was just kinda the go to action if you don't need to BR/Boost. So I doubt they're going to make a card (at this point in time where they're not happy with focus being such a good default action) that makes focus even better than it currently is.

Keep in mind though that in one of these interviews, Alex said that he didn't like how Focus was just kinda the go to action if you don't need to BR/Boost. So I doubt they're going to make a card (at this point in time where they're not happy with focus being such a good default action) that makes focus even better than it currently is.

Personally, Focus is good enough as is. Its strength is the fact that it's a solid "go to" choice. Flexibility over specialization.

Calculus: you must find the integral of x(wing) over a period of y(wing). Then derive a&b till your opponents leave you alone.

Only a little more difficult than this guy from the old Star Wars CCG:

braniac.gif

Calculus: you must find the integral of x(wing) over a period of y(wing). Then derive a&b till your opponents leave you alone.

Stop! You're bringing back repressed memories of college. . .

Keep in mind though that in one of these interviews, Alex said that he didn't like how Focus was just kinda the go to action if you don't need to BR/Boost. So I doubt they're going to make a card (at this point in time where they're not happy with focus being such a good default action) that makes focus even better than it currently is.

Fair point here. I reiterate. Perhaps it's spend a target lock to convert blanks to hits? Makes a TL function more like a focus but it isn't the same as Han crew.

I think the hits to crits is on the right track but all may be a little much. My take:


Calculator, 2pts


When att{acking, you may}

spend{ a focus token to}

change{ two of your [hit]}

results{ to [crit] results.}

It's definitely Calculator, You can tell by reading the notes in the release it say he is a Calculator

It's definitely Calculator, You can tell by reading the notes in the release it say he is a Calculator

He was cold and calculating, and his rise to power led him over the corpses of numerous enemies.
Edited by z0m4d

I don't think the suffix is all that important at this point.

Anyway I tend to agree more with the target lock line of thinking instead of it being focus based. "Bodyguard" is the EPT tailor made to fit with Guri, I doubt they'd make two EPTs in one release that both fit best on one of the four pilots included.

If it used target locks to modify, it would synergize with FCS which is unlocked with the Virago title. Considering the picture on it, I think it's way more likely to be a combo we'd see on Xizor and his Virago.

Edited by Sekac

I would doubt it's Calculated Risk. That's 15 characters, which should put it on two lines.

While you're absolutely right that usually card names longer than 13 characters end up on two lines, I don't think it is totally unrealistic that we could have a 15 character card name on one line. Consider, for example, proximity mines.

4bktWAf.png

It's exactly 15 characters and it fits neatly all on one line. So I don't think we can count "Calculated Risk" out just yet, especially because, if I remember correctly, FFG used "Calculated Risk" as a card name for another one of their Star Wars games (can't recall which one right now).

That being said, I have to agree with the idea that some people have been throwing out there of changing all hits to crits by spending a focus or evade token. It's sort of like Rexler's ability, except it takes place right after rolling attack dice, so it makes it both more likely to be used and riskier. I think that fits really well with the Scum fluff to this point. Here's what I think it will look like:

Calculated Risk

EPT

2-3 Points

When attacking, you may spend a(n) focus/evade token to change all [hit] results to [crit] results.

Edited by sahebe

For it to be a target lock that is being spent, would it not have to read "...spend a target lock that is on the defender to..." to coincide with other card text (ie Han solo crew)? And if so that is too many characters to fit on that line...

Unless of course you can spend any target lock on any ship to use this ability, but that seems unlikely to me.