Colchite Servo Master comes from the Navis Primer.
It gives this benefit
MASTERMIND (TRAIT)
Prerequisites: Int 30, WP 30, Implanted Colchite Device
Implanted with a Stryxis psy-motivator at the base of his cerebellum, this character can control specifically fitted servitors as though they were extensions of his own body. When actively controlled, the servitors use the Explorer’s WS and BS and can perform more complicated actions that might otherwise be beyond their normal mental capabilities (a battle servitor could open a door or a drone could pick up a delicate object without breaking it, for instance).
The Explorer can control one servitor for each time this Talent is taken, but is limited to controlling one servitor for every 10 points of his Intelligence Characteristic (rounded up), up to a maximum of 5 servitors. For instance, a character with an Intelligence of 36 could only ever control 3 servitors at once, even if he takes this Talent a fourth time.
The range of control extends 20m x the character’s Willpower Bonus (so a character with WP 23 could control his servitors up to 40m away); if the servitor goes beyond the maximum control range or the psychic link is broken (such as by the presence of an Untouchable), the servitor reverts to its normal routines. Only servitors that have been fitted with Colchite implants attuned to the character can be thus controlled. While actively controlling one or more servitors, the character must concentrate intently and can only take a Half Action on each of his Turns. If the character stops concentrating or his concentration is broken, the servitors merely resume their normal routine and follow the last instructions given to them.
Looking at this now it may not be the best thing for a group of people with poor combat skills.
Especially if our tank is Untouchable.
Edited by WeedyGrot