Here are an idea for 2 different Tie Bomber only, Limited Upgrade cards. Mostly to make a fully loaded Tie bomber feared in the Battlefield.
Torpedo Loadout.
Slot Missile. Cost 1.
When ever you make an attack with a [torpedo] secondary weapon that requires you to discard it, you may discard this card instead.
Missile Loadout.
Slot Torpedo Cost 2.
When ever you make an attack with a [missile] secondary weapon that requires you to discard it you may discard this card instead.
So what does it do. Well it essentially copies a missile or torpedo for less points. So instead of doubling down on flechette torpedoes you can triple up for only 5 points. It also makes taking 2 different torpedo or missile weapons more viable As you will get an extra weapon of your choice making it very flexible. So you could go torpedo loadout with Proton and APT so you have all range bands covered. And your first torpedo won't blow away a range band. It is almost like having 2 APT or 2 protons which is why the limited header was necessary. Having the ability to copy cluster missles or homing missiles twice seems a bit too much.
Edited by Marinealver